Why Do Humans Tell The Stories They Do: An Interview with Lily Alexander (Part Three)

Much has been written about “the hero’s journey” as an underlying structure in contemporary storytelling -- one that is explicitly evoked by many working in the industry, from George Lucas’s open acknowledgement of the insights he drew from Joseph Campbell to the use of these concepts in many of the most widely used books on screenwriting. What do you see as the use value of “the hero’s journey” as a tool for authors in structuring contemporary stories? As a means for audiences to interpret and make sense of contemporary stories?

The “hero’s journey” is both a tool for the authors in structuring the story and a means by which the audience can interpret this narrative formula and benefit from it. It is through the use of this tool, the “journey” – essentially a ritual mechanism – that the two groups meet, as the Initiating and the Initiands (to borrow Turner’s terms). Both the former and the latter need the knowledge encoded within this narrative paradigm.

It was Campbell who coined the phrase “hero’s journey” to represent what is one of the most effective dynamic templates in human culture. Rooted in ancient initiation rituals, the symbolic journey facilitates transformation, adjustment and growth. Its purpose is to aid a male youth in his transition from boy to man. Over time, this ritual-mythic narrative has expanded to embrace and stimulate a range of transformative experiences for people of all ages and genders.

Joseph Campbell wrote a magnificent book bringing attention to this timeless mythic-ritual narrative. Victor Turner too wrote about the Sacred Journey as a core of a ritual structure. The Journey remains capable of influencing contemporary societies, but does so by means of such genres as action-adventure, fairytale, fantasy, science fiction, and recently magic realism. As highlighted in Fictional Worlds, the symbolic journey has many goals; most importantly, the leapfrogging of knowledge.

The ritual-mythic Journey Story, with its balance between centrifugal (toward the World’s Edge) and centripetal (Homebound) movements, is proposed in Fictional Worlds as a modeling system of crucial importance to the symbolic construction of community. On the outward trajectory, the Hero explores the Unknown, encounters a boundless diversity of species and types of consciousness, and must grow rapidly in order to survive the journey-ordeal. On the Journey’s inward path, as the “reborn” and enlightened Hero makes his way back home, to unite with family, s/he must process these new experiences, extract vital information and evaluate how this new knowledge will impact the Homeworld. Essentially, fictional world-building is an attempt to fix the Homeworld, improving the life of its inhabitants by means of acquiring advanced knowledge obtained only through traveling the far-reaching external path.

While I admire Joseph Campbell’s books and always recommend them to my students, along with Vogler’s The Writer’s Journey, I added quite a lot to their interpretation of the Journey. Campbell based his books on the studies in folklore and myth that were contemporary to him. His conceptions can now be effectively updated, given developments in anthropology, semiotics and narrative theory. I had an opportunity to add some vital ideas from a spectrum of thinkers to the Journey formulas, and proposed a 10-step breakdown of the Journey script (defending my ideas as a doctoral thesis in 1998).

Incidentally, in addition to The Odyssey and Alice in Wonderland, my personal favorites on-screen are Spirited Away, Pan’s Labyrinth, and The Lord of the Rings. More experimental “drawings” on the Hero’s Journey narrative on-screen, which often avoid a simplistic “happy ending,” include: Port of Shadows, Casablanca, Butch Cassidy and the Sundance Kid, The Passage, as well as Antonioni’s The Passenger, and Tarkovsky’s Andrei Roublev and Solaris.

Three points are highlighted in the approach towards the Journey paradigm in Fictional Worlds: (1) its transformative capacity; (2) its “astonishment” value, manifested in the unpredictable richness of the Wonderworld and its limitless opportunities granted through: magic, discoveries in Sci-Fi, or the journeying Hero’s wise choices; its alien-magic inhabitants; beguiling and maze-like landscapes; mysterious conscious or subconscious workings of the mind; fantastic, yet to be discovered, “natural laws”; and the many ways one can connect with the Unknown. And finally: (3) advanced knowledge as a story goal: both a gift to the community and a catalyst of progress.

While in Fictional Worlds I put a lot of effort into explaining a step-by-step script for an effective journey, a surprisingly large number of readers conveyed to me their acute interest also in the sections on failed journeys. Such “failures,” or stories falling flat, occur because of the flaws or mistakes of the hero, his author, or even their Homeworld.

Readers are aware of the fact that popular culture is overpopulated with fake heroes and recognize that media is oversaturated with cheap imitations of the Journey story. Dragons and zombies have been overworked and lost their evil appeal. Software makes it a breeze to create assembly lines of unimaginable beings (Men in Black), but often neither the monsters nor the authors know what they are doing in the story. The Initiands, sword-wielding or shooting from the hip, promptly destroy their enemies, but gain no wisdom and return without a message for community. The visual candy of special effects has been widely accepted as “the key points” of the story.

In the not-so-merry chaos of popular culture today, we need to step back and ask ourselves, “What are the vital and irreducible steps of the virtuoso transition from youth (Initiand) to responsible adult (the Initiated), embedded in the Heroic Journey myth?” Aspiring artists and game developers want to know what is missing from their scripts, what “can go wrong,” and which missteps to avoid in designing an innovative yet true to its purpose Journey World of their own. Writers and videogame designers, who are making scriptwriting choices and searching for effective narrative forms, will be rewarded by the audiences’ attention.

While watching stories or participating in games, modern-day audiences are already invested in the transformative journey. To make sense of contemporary stories, which employ the Hero’s Journey in open or subtle ways, audiences consciously or subconsciously focus on the story structure and its embedded transformative arc. In the best media examples, their identification with the Initiand is empathetic and profound. The hero could be an undercover agent, or a youth in a road movie, while the confusing circumstances and hard-to-read strangers may substitute for the symbolic maze of the Wonderworld and its magic populace. The crux of the matter is that the hero must face the unknown, be insightful and diplomatic, face pain, confront fears; then win and return as a transformed grown man, or an empowered confident woman; so too does the audience.

Many of my readers will associate myth-analysis with an approach which is timeless (ahistorical) and universal (not attentive to cultural differences). In what ways do you see your book as responding to these critiques of earlier mythic approaches to understanding contemporary media? What roles do history and cultural specificity play in your approach?

Yes, I agree with these critiques. The “dated” approach toward mythological symbols preceded many useful developments in functionalism, structuralism, and poststructuralism, which began to examine myth as a dynamic system, connected to historical change and manifesting diverse worldviews. I follow this set of methods.

Mythological symbols are a database, while ritual is like hitting the “enter” button and activating the system. Whether through performance, dance or storytelling, it was ritual action that had the capacity to set mythological images in motion. Ritual activates and reinforces mythic structures, while the latter empower ritual with their symbolic weight.

Take the Sun, for example. As soon as people viewed it as a mythic symbol, they asked: “Where is it going?” Action was needed. Humans said, “The Sun-god is moving across the sky to marry Mother-Earth and create life.” Thus we had a mythic narrative. As soon as we crystallize a key mythic symbol, we want to know: what is it doing; what is it good for; and what is its story. Behind any emerging symbol is a story need – to explain and empower the story; and so it comes.

Diverse cultures and eras would have their own take on the mythic symbol of the sun and the “sun story.” The Egyptian pharaohs and Louis the XIV would call themselves “the Sun.” Hence within these historic-symbolic systems no one would dare to make a mistake as to who the sun was. In Bolshevik Russia the revolution was the Sun. Japan called itself the Land of the Rising Sun, considering itself “closer” to this divinity than any other nation. In Fictional Worlds I discuss how solar worship influenced Homer’s Odyssey. All core mythic images of symbolic nature have the potential of “unfolding,” a latent narrative power.

Odysseus is also a mythic-symbolic character – the quintessential Journeying Man. In my book I show his reincarnations in literature and on-screen of many eras and cultures, conceived via their historic-symbolic systems. Fictional Worlds features dozens of versions of “Odysseus-Ulysses,” so different that some won’t even shake each other’s hand, should they meet. As these many portrayals of Ulysses demonstrate, mythic characters don’t remain the same through time. This is also true for myths themselves, which are not frozen symbols but defined by action/story and constantly changing meanings.

Mythological symbols change, and may be reinterpreted or altered. (Lotman opined that symbols unfold into stories). We may add that all (good!) stories tend to fold into symbols. Each influential story, i.e. those from the Bible, contains something dynamic: it crystallizes story into meaning.

Our (neo) mythological comprehension of the world has moved from the rational/conscious into the domains of culture: art and storytelling, including fictional world-building. We may find new root-metaphors as we learn more about how the world is made. We may choose to add new key mythic symbols – such as (devouring) Black Holes, neighborly or unfriendly Parallel Universes, or blissful Reversible Time – to the repertoire of established ones, which will generate numerous new stories.

Yet symbols are not merely symbols, but symbolic processes (Turner); often polysemantic and multi-directional, but in all their manifestations they are part of an up-to-date map of the world, a mirror of their time. In sum, I employ “myth” in Fictional Worlds as a part of a ritual-mythological mechanism, a symbolic process manifest through ritual narrative or performance. Each myth can have multiple interpretations, historically determined by socio-political circumstances and diversified when viewed through alternate cultural lenses. Comparing representations of the same or similar myths can be enriching as we can see how cultures create multiple “templates,” some of which lead their respective societies in the right direction to a new, productive historical phase.

Lily Alexander  has been teaching film, literature, media and screenwriting for fifteen years; the last ten years in New York, at NYU and CUNY. She received her masters in drama and film, and defended a dual doctorate in anthropology and comparative cultural studies, with an emphasis on narrative, in 1998. Alexander teaches her brand of courses, which uniquely combine theories of culture and storytelling with creative writing, hoping to enthuse new Tolkiens and Rowlings. Her most recent classes, at Hunter College, focus on world fairytale, folklore, myth, novel, short story, and science fiction as part of the framework of past and present storytelling practices. Alexander’s new book Fictional Worlds: Traditions in Narrative and the Age of Visual Culture was published in October 2013 (available on amazon.com). This text is also available in digital formats, as a set of Kindle books, and forthcoming as a set of iBooks for the apple platform. The four books of the digital sets are titled, Fictional Worlds I: The Symbolic Journey & The Genres System; Fictional Worlds II: Dramatic Characters & Dramatic Action; Fictional Worlds III: Tragedy & Mystery; and Fictional Worlds IV: Comedy & the Extraordinary. Her website is storytellingonscreen.com. Email: contact (at) storytellingonscreen.com. Comments and questions are welcome.

 

Why Do Humans Tell the Stories They Do: An Interview with Lily Alexander (Part Two)

You open your book with a focus on “the symbolic construction of community.” Explain this concept. What roles do stories play in shaping the life of communities?

“Why can’t we all get along?”

With naiveté, yet tenacity, stories continue to ask the same question. The answers to this question can make us burst into laughter… or tears. Though countless ripostes are embedded in global narratives, storytelling never gives up searching for answers.

With that question, and mankind’s unceasing efforts to find the answer, Fictional Worlds introduces a theory of narrative as a symbolic construction of community. This theory also extends to media studies. The symbolic community is a path toward an ideal: an imaginary perfect unity of human beings. Exploring optimal ways of collaboration is one of the meta-goals of storytelling. Symbolic community-building can be also defined as the timeless ritual-symbolic practice that manifests itself in all forms of storytelling, attempting to find optimal communication in every conceivable social situation. Stories serve as the symbolic construction of community and facilitate the optimization of society by implicitly deliberating on matters of “ideal” partnerships and social problem-solving.

By its nature, symbolic community-building through storytelling is an experimental activity: it explores a range of utopias, social hypotheses and make-believe embedded within storyworlds. These include “unlikely bonds” of friendship or love, in which individuals reach out to each other across social boundaries, defying hostility and wars. Some of these buddies may even come from different species – we love comforting tales of friendship between man and animals/aliens. (Such stories also pose the question of who indeed “belongs” or “is not one of us”). The “symbolic construction of community” represents the most effective forms of human cooperation, which have been proposed, and tested, via narratives and drama, throughout centuries. Such vital themes as love and friendship, family and brotherhood, teams and partnerships, villages and nations constitute the cultural universe of symbolic community.

Stories not only ask questions, but actively propose answers to social misunderstanding and dysfunction. These solutions may be naïve, idealistic, comic, dreamy or outrageous. Heroes always do something crazy in a narrative: dare to love when their families are at war (Romeo and Juliet), or choose to mate with an Other, i.e. an older solder of a different race and questionable origin (Othello). The unlikely bonds, in fictional tales, are meant to build bridges in reality.

The process of the symbolic construction of community generates dynamic templates of the future with a focus on social organization. Building these templates – or the helpful utopias of fictional worlds – is, as Fictional Worlds argues, the main goal of storytelling.

For example, idealistic-experimental scripts include the Cinderella story and “underdog wins” scenarios, tales in which the vulnerable members of society challenge hierarchies and convey new wisdom (e.g. ideas of social acceptance and beating all odds). The “hardboiled” detective never ever loses a case, but we are happy to believe in the story and cheer him on, because we, as the audience, believe he is a “good man,” and the truth should be found. To paraphrase Fox Mulder, we all “want to believe” in love, empathy and collaboration, and are holding our breaths when a new tale begins – not only for suspense and clever twists, but also for a chance to experience true humanity.

A symbolic community, a foundation of a living community, cannot be realized without narrative, which helps to test, analyze, optimize, and model human relationships. In all its complex and diverse manifestations, encompassing narrative and media culture, the symbolic construction of community is a search for an ideal in social organization and a mode of optimization of society.

Media culture and storytelling practices thus represent a testing ground for positive social change. Some stories can be too naïve and simplistic, allowing the hero to easily win – this is not a learning experience. The more realistic, elaborate and psychologically founded story is, the more useful it is in the symbolic construction of community. In the process of writing this book, I noticed that most stories passed from generation to generation, regardless of how “tragic” could be a storyline, tend to be optimistic.  The uplifting nature of storytelling involved in the symbolic construction of community is explained by its inborn role in supporting society as a self-organizing system.

With a careful consideration of these issues, Fictional Worlds explores the dynamics of family and search for community within a spectrum of genres – focusing on action-adventure and fantasy, drama, tragedy, mystery and crime drama, film noir (I argue that it is a genre), and comedy. Exploring main genres and a score of well-known story formulas, Fictional Worlds attempts to distill the key narrative mechanisms that serve most effectively to facilitate the symbolic construction of community. The book finally proposes 20 story types, which toil persistently and humbly, like ants and bees, throughout the centuries, to optimize societies and aid life continuation.

Your book discusses genres not simply as narrative formulas or sets of storytelling conventions, but as different ways of structuring societies. Explain. To what degree do you see the genres that are central to today’s popular culture as inheriting a set of beliefs or rituals associated with more classical tales?

“Grow up already!” Who has not heard this reproof?

One of culture’s key roles is to provide adjustment (psychological and social) to individuals, families, groups and societies. This process “never stops”: at all times each of us must adjust to our age-appropriate roles in society. It is a highly complex process, with diverse rhythms; its success results in the synchronization and advancement of society. Thus, the genres’ functionality is, or what they “can do for you,” for all of us – is the key to their social significance and cultural essence. Genres are powerful behavior-shaping modeling systems. The apparatus of genre is a contributing factor in the evolving of society as a self-organizing system.

Most theorists define the notion of film genres as a means of categorization of stories on screen – enabling a viewer to immediately recognize certain types of visual storytelling, for example, the musical, or the Western. While these genre theorists look at visual codes, the author of Fictional Worlds points instead at the social codes and models of social behavior operating within narrative culture. This book emphasizes genre’s function as a biosemantic protocol, and a tool for organizing and optimizing social behaviors, community building and the maintenance of society. Fictional Worlds proposes an anthropological theory of film genres.

Genres are rooted in rituals. Rituals emerged from the need for a framework used in society’s fine-tuning and advancement. Genres are the mechanism that responds to the cultural needs of society; addressing specific needs is each genre’s primary function. Each “guards” a certain area of social life, ready, for example, to open a forum on marriage, crime prevention, or coming of age. In tandem, all genres act as a system “overseeing” the entire spectrum of social life.

Genres provide storytellers the framework within which they create templates for experiences that inevitably guide participants toward new wisdom. These experiences are both “hypothetical,” expressed using symbolism and imagination, as well as real that the audience lives through, while identifying with the protagonist, and absorbing emotions leading towards profound reflection upon “what happened” and “why” in the story. The audience seeks out these answers, because through the narrative, it has happened “to us.” By means of the genre framework storytellers shape their messages of social responsibility and collaborative behavior.

What “necessary communal adjustment” means may vary from society to society. It is a subject to debate, within and across societies. In some cultures, the “fitting” young men and “proper” young women are those who do not ask any questions. This “conception” of adjustment benefits groups in power (father knows best) but not the entire society, in particular when seen “from the future.”

If media narratives/performances do not facilitate a healthy adjustment, they don’t do their job. They may be offered by flawed “ill-adjusted” practitioners, or are distracted by goals external to their vital core, including “entertainment” and “profit.” Or media narratives may be influenced by politics, promoting the status quo while pretending to transform community.

So, is there bad storytelling, ineffective in its adjustment role, even harmful? Of course. If there are “right steps” toward the future, precious to its outcome, there must be “wrong steps” that should be avoided. “The harm is done” for example when: stories demonize minorities; fallen victims or accidentally shot bystanders are not given second thought; dramatic conflict resolution is replaced by explosions/violence; and especially when the cause-effect is not traced throughout the dramatic arc, thus robbing audiences of valuable growth in the realm of consequential logic.

Specific cases of harmful or helpful narratives can be debated, but the question “how good is this movie to our species” is a vital one. As the same film can be part of more than one genre framework, it may offer adjustment mechanisms on several levels. Most of us will probably agree that action-adventure, love story and social drama Casablanca teaches lessons that benefit us all, as does coming of age / science fiction E.T.

Fictional Worlds examines numerous books and screen stories with this question in mind: are they biosemantically and anthropologically beneficial? If so, the exploration continues “What is their impact?” and “How do they do that?”

You are also reclaiming the concept of “ritual” to discuss our relationship as consumers to the fictions produced by mass media. In what sense is watching television a ritual practice? How do we reconcile this focus on shared cultural rituals with the concerns many raise about the (sometimes covert) motives that shape decision-making within corporate entertainment culture?

Turner defined rituals as a type of “transformative performance.” The purpose of ritual is to create scenarios that facilitate the social adjustment of the individual – to his or her new age, family and communal responsibilities, level of knowledge, and role in society. Rituals are intended to help everyone’s adjustments, albeit asynchronously – when his/her time comes – so eventually the entire heterogeneous society is in synch. The vital messages encoded in rituals – which are activated by performing them – make them timeless “building blocks of culture,” as Turner put it.

Ancient rituals were participatory activities: there were no actors or spectators – everyone was part of the transformative ritual circle. Gradually the art of theater replaced ritual performance, and the stage was separated from the audience. Now spectators had the freedom to walk away. The physical passivity of the audience had to be counter-balanced: how was one to keep them interested and make them stay? Theater had no choice but to “try harder.” Drama had to create a mechanism with invisible “strings attached,” to keep the audience “hooked.” This freedom of the audience and the efforts of drama resulted in the development of a dramatic form encoded in the dramatic arc – a step-by-step conflict build-up and resolution, as well as the demonstration of a vivid consequential logic of events.

This resulted in the powerful emotional scenarios of drama, ensuring that everyone was invested in the action and would not walk away. So, participation in the new ritual circles (stage and screen) was based on the profound psychological involvement and emotional connection between the audience and fictional characters, who were suffering, reuniting, or fighting for their cause. We identified with them, and dramatic events became our “personal business.”

While we no longer dance together in the ritual circle, the transformative power of ritual performance, with all its social implications, new knowledge, and messages of collaboration and responsibility, are now encoded in the dramatic form, ensuring the emotional bonds established with audiences.

The more rituals are latently embedded and symbolically encoded in modern narrative forms, the more the screenwriter needs to know in order to activate the hidden power of ritual in his or her script.

Complex society no longer has enough Initiating gurus for the millions to be “initiated.” Ritual adjustment activities just had to be picked up by the (mass) media. So it happened that our media practices become best suited for this job, having the ritual-narrative tradition to lean on and the technological capacity to reach society at large.

While our physical presence is no longer necessary in the types of “rituals” conducted in modern societies by means of “media experience,” successful screen arts ensure that the emotional impact remains unchanged, if not amplified. The new “high impact” medium of drama was achieved by the efforts of many prominent “developers” of playwriting craft, such as Euripides, Shakespeare and Chekhov. Thus, even in front of the TV, as we sit watching The Lord of the Rings or The X-Files, we may undergo profound socio-psychological change facilitated by ritual structures. The emerging seriality of the TV drama as a dominant narrative form on-screen serves and further enhances this connection, making the continual fictional worlds more “real” and near-tangibly present in everyone’s living room.

With the audience’s freedom to walk away (“it’s just entertainment!”), it becomes the screenwriter’s responsibility to use the dramatic form to the fullest, mobilizing all ritual powers encoded within it. This is what Fictional Worlds is all about, teaching practitioners how to empower their work, not only for the sake of art, but for the sake of society as well. A writer must understand what ritual has in common with the play/story/movie, and, most importantly, how to activate the wisdom of consequential logic and the uplifting mechanism of drama. Fictional Worlds shows how to set in motion the step-by-step “phase transition” and dynamic templates of powerful (ritual) transformation in a modern-day screen story.

It goes without saying that specifically profit driven TV programming has neither goals of, nor skills for, creating profound ritual-like experiences. There are several types of media products in relation to ritual: 1) powerful, of near ritual scale; 2) watchable but lacking a transformative structure and message; 3) weak as a craft, and not “good enough” as either ritual or entertainment; 4) political propaganda posing as a story, usually blunt; 5) an insidious and “pretending-to-be a ritual” spectacle that promotes power rather than community. (See more on the politics of the interaction between ritual and media, Fictional Worlds, Chapters 2 and 8).

Instead of one big show (ritual), our media can collaboratively produce around the clock, all year long, manifold and multidirectional content suitable as a ritual system of adjustment experiences. Thousands of teenaged boys around the world watching The Lord of the Rings or Harry Potter, at their times of choice, grow up a little, and perhaps change their perspectives on life. Does this type of social fine-tuning become entirely effective or work every time? Of course not. But it could, becoming even more important as we grow into the global community. Some of our best stories and movies, intentionally or not, fulfill these functions.

Miyazaki, for example, in his interviews stated that his goal is to help his audiences (especially girls) discover the rich inner resources they did not know they possessed. This is the Initiating speaking. I suspect that the authors of The Lord of the Rings, Harry Potter and Pan’s Labyrinth were conscious of their ritual goals as well. Many other writers simply pen good stories, trying to make their work as engaging and meaningful as possible. But undeniably, in these cases, ritual adjustment becomes a by-product that the authors did not expect, but society can utilize.

The modern media is not “usurping” ritual functions. Ritual was effectively the media of the past. The word “media” refers to a medium, a mediator between the people and their spirits or gods. S/he, called oracle or shaman, was believed to have a capacity to communicate on a larger scale than mere mortals, and be heard by the beyond.

Finally, it is important to note that the participatory media has been making a comeback over the last hundred years or so, primarily through parades, happenings, and, recently, interactive media. The “holodeck” trends of transmedia show potential for meaningful participatory dramatic art, and ritual transformation.

Lily Alexander has been teaching film, literature, media and screenwriting for fifteen years; the last ten years in New York, at NYU and CUNY. She received her masters in drama and film, and defended a dual doctorate in anthropology and comparative cultural studies, with an emphasis on narrative, in 1998. Alexander teaches her brand of courses, which uniquely combine theories of culture and storytelling with creative writing, hoping to enthuse new Tolkiens and Rowlings. Her most recent classes, at Hunter College, focus on world fairytale, folklore, myth, novel, short story, and science fiction as part of the framework of past and present storytelling practices. Alexander’s new book Fictional Worlds: Traditions in Narrative and the Age of Visual Culture was published in October 2013 (available on amazon.com). This text is also available in digital formats, as a set of Kindle books, and forthcoming as a set of iBooks for the apple platform. The four books of the digital sets are titled, Fictional Worlds I: The Symbolic Journey & The Genres System; Fictional Worlds II: Dramatic Characters & Dramatic Action; Fictional Worlds III: Tragedy & Mystery; and Fictional Worlds IV: Comedy & the Extraordinary. Her website is storytellingonscreen.com. Email: contact (at) storytellingonscreen.com. Comments and questions are welcome.

Why Humans Tell The Stories They Do: An Interview with Lily Alexander (Part One)

This week, we are going to be exploring the fascinating realm of myth, ritual, storytelling, genre, and world-building. Our guide is going to be Lily Alexander, who I have gotten to know through her engaging presentations at MIT's Media in Transition conferences, which often tap into her encyclopedic knowledge of stories, old and new, from around the world. Her work deals with contemporary forms of storytelling -- films, television series, games -- but she views them through an anthropological, mythological and biosemiotic perspective, and thus she is aware of the strong links that exist between traditional and emergent understandings of expressive culture. I invited her to contribute to this blog because she recently published a book, Fictional Worlds: Traditions in Narrative and the Age of Visual Culture. You can learn more about this book at her website. Alexander told me, “I suggested initially that this project would envelop the discussion with an anthropological perspective, and the focal point would be the dynamics between narrative and society.”

Yet, Fictional Worlds is also “how to” book. It is a guide for storytelling practices, intended to help any writer, filmmaker, or game designer to fine-tune his/her craft. It is full of creative ideas, generously shared by the giants of storytelling, and meticulously collected by this author for aspiring writers and all intellectually curious readers. Fictional Worlds invokes hundreds of powerful stories from diverse cultures and eras. Tales of journeys, love, deception, transformation, survival and escape are com-passionately retold and explored. Dozens of time tested, winning storytelling techniques, tips and timeless wisdom are shared with the readers of Fictional Worlds illustrated using the great workings of writers, filmmakers, and media artists." Alexander threw herself into writing this rich and engaging book, even designing its cover to suggest something of the hero's journey.

In the conversation which follows over six installments, she will share some of her core insights and discuss the conceptual models she draws upon for this analysis. Today, we will start with what turned out to be a fairly in-depth consideration of one of her key methodological commitments to the ways that what she calls "biosemiotics" might help to explain the function of storytelling.

 

 

You begin the book with biosemiotics. How does it relate to the art of storytelling?

While I began my book project with film and media studies, I then journeyed through the “wonderland” of anthropology and had to inevitably stop at biosemiotics, as some answers may be useful at its level of inquiry. Biosemiotics, born a century ago, at the dawn of the modernist movement in the arts, is the study of nature’s signals. It is about how plants, animals, and nature as a whole, talk, and what that has to do with us. This field’s range of interests envelops communications in all forms of life: from plant metabolism to birds’ mating songs, and from subsonic calls among the elephants that vibrate the ground to our storytelling media. Biosemiotics provides rich unexpected contexts and allows new insights into familiar issues of culture. Fictional Worlds explores storytelling as part of our species’ signal systems.

Culture is expressed through the myriad stories and narrative frameworks, which discover new social ties and build connections. The signal systems and symbolic processes operating in narrative culture often underscore a transition from a family per se (nature) to a symbolic family (community), highlighting larger issues of ethics, politics, and social coexistence.

After introducing the significance of human families and communities for the study of narrative culture, I begin the discussion of how our own societies and animal “tribes” organize themselves. We have learned a lot from animals. The first ritual performances were likely recreations of hunting experiences. Ritual masks emerged to signify and “channel” powerful animal spirits. Before the Aesopian “fables” there had been illuminating “animal tales” in every national mythology, perhaps serving as the first “bibles” – summations of acceptable and unacceptable actions across the borders of species, as observed by our ancestors. Humans learned the behavioral patterns of their neighbors and examined themselves in the mirror of animal “worlds.”

Our first fictional worlds were densely populated by animals with whom we communicated intensely. These animals provided man with food and clothing – our main means of survival. The animal spirits of animism were the earlier form of religiosity. In some cultures man believed he descended from those same creatures, regarding them as sacred or “totem” animals. One can say, half-jokingly, that our first “singularity” was with the animal world.

In Fictional Worlds, I examine society as a self-organizing system: media and storytelling serve as the inherent and crucial components of its self-optimizing mechanisms. A self-organizing system is a natural phenomenon that demonstrates its development and efficiency while being driven neither by an external will (of a god, for example), nor by random factors. It is most likely governed by logical/coherent internal growth based on a combination of natural factors.

Recent research shows that even plants “plan” – having the ability to chemically protect themselves from perceived threats. Nature reveals itself to be a self-organizing system. In that vein, “anticipatory reflection” – a built-in inquiry into the future and the actions taken to “envision” and model it – is central to all living forms, as proposed in the 1920s by Petr Anokhin. He was a neuroscientist and a student of Ivan Pavlov – a famed physiologist and Nobel laureate.

It may very well be that any self-organizing system operates by periodically creating such templates for the future, as it needs a “plan” of how to grow. If something intends to develop, there must be a structural concept of the “next steps.” These templates differ: as a biochemical process in cells; a longer neck, wings or disposable tail for an animal; a brainstorming meeting in a business; or a screenplay that society looks to learn from through media storytelling.

Humankind, as part of nature, is also engaged in projecting and testing possible futures. In our species these mechanisms were provided by storytelling and the media in general. Society, a self-organizing system, much like life in general, has always used the mechanism of projection – creating imaginary worlds and other semi-symbolic realities. Our storytelling is integral to this process, which facilitates our survival and the success of our species.

Since all self-organizing systems must make inquiries about the future to help ensure survival, society must develop efficient and smart mechanisms of building templates of possibilities. This entails questions of Choice (how self-organizing systems choose which step to make, and which way to go-grow?). This brings us to the biosemiotic importance of such issues as the protagonist’s choice-moment (“to be or not to be?”), dramatic arc, and narrative/dramatic resolution.

Decision-making, a key theme of any narrative, implies an integrated “means to an end” or “cause-and-effect” logic, and the anticipatory reflection on consequences. These, of course, are the key attributes of the dramatic form, both on-stage and on-screen. We know that our species is unique in its degree of abstract and symbolic thinking, use of imagination and, also its continual production through storytelling of new templates for possible worlds.

Our media practices may have evolved as an efficient mechanism to swiftly test developing possibilities: both the external – what environmental changes are likely to occur, and the internal – how our own responses will affect our future(s). Any self-organizing system must always factor in multiple possibilities and react toward the “branching of the future.”

My conceptions of narrative, stemming from my background in the theater, as well as semiotics and symbolic anthropology, were initially suggested in my Ph.D. thesis (1998). Recently, I found out that new attention has been focused on the idea of life as a self-organizing system, proposed by a physicist. Jeremy England at MIT suggested that inorganic substances may – by means of electromagnetic resonances with the existing fields described by physics – “build themselves” into organic form. I am delighted to hear that there is support for his idea and many scholars are cheering on his work, hoping that he will be able to prove his hypothesis. I am among those cheering along his path.

http://www.englandlab.com/

From Jeremy England’s website:

“Living things are good at collecting information about their surroundings, and at putting that information to use through the ways they interact with their environment so as to survive and replicate themselves.  Thus, talking about biology inevitably leads to talking about decision, purpose, and function.”

Decision, purpose and function are, unsurprisingly, the key words here; they are also central to dramatic arts because these concepts point at the very core of the mechanisms of system (self)optimization. Self-organizing systems represent a developing interdisciplinary field of inquiry.

One may say that the will to survive, wise decisions and “lifting oneself by the bootstraps” or having auto-catalytic processes (awakening growth or turning a deadly stagnation into a new development – death-rebirth), may be concepts taken from narrative studies to best explain self-organization. If life at its core is a self-organizing system, then society is likely to follow suit. All self-organizing systems must factor in an outcome and look “one step ahead.” As Fictional Worlds highlights, our best storytelling practices focus on the explorations of “steps” – the embedded phase transition within the dramatic arc and narrative logic. That is why for the craft of screenwriting the “transitional units” are so vital: we talk about writing a story beat-by-beat and scene-by-scene – there are action, counter-action, progression and consequences that we must investigate.

Even if living systems are not, to put it bluntly, “aware of the future,” they nonetheless must have a profound interest in “what the future holds.” This embedded mechanism of inquiry as a “plan” or a template for growth thus promotes the built-in mechanisms of modeling and examining “possible futures.”

These templates are vital: they are like the steps of a staircase – mini-bridges representing where to safely land at the new phase. It is conceivable that we are “programmed” to continually build models of “possible futures” and we have been effectively doing that by means of myth, stories, dramas, fictional world-building and, most recently, science fiction and transmedia.

Because we are a self-organizing system, we need the core of our template-making mechanism; it is conceivable that what we call storytelling media has always been at the heart of this optimization function of our social species (in addition to other modeling systems, such as those of science, philosophy and law). World-building is a related process; each world is a template or a modeling system (as the structuralists would call these intriguing fictional worlds). We look at them all together, then buzz, discuss, and, consciously or not, select a model to follow at every turn of our historical path. This is important for our collective future. Just as my students say: “no more feeling guilty for talking about movies and stories.”

In order to win the evolutionary game, we need to build many models, and then many, many more, so we can factor in a wide range of possible developments. We need to diversify our prognoses and maintain a volume of such activities. Mistakes have been made in the past, particularly when tyrants were the ones who made choices. All of the above may explain the ever-increasing collaborative activity of fictional world-building.

Lily Alexander has been teaching film, literature, media and screenwriting for fifteen years; the last ten years in New York, at NYU and CUNY. She received her masters in drama and film, and defended a dual doctorate in anthropology and comparative cultural studies, with an emphasis on narrative, in 1998. Alexander teaches her brand of courses, which uniquely combine theories of culture and storytelling with creative writing, hoping to enthuse new Tolkiens and Rowlings. Her most recent classes, at Hunter College, focus on world fairytale, folklore, myth, novel, short story, and science fiction as part of the framework of past and present storytelling practices. Alexander’s new book Fictional Worlds: Traditions in Narrative and the Age of Visual Culture was published in October 2013 (available on amazon.com). This text is also available in digital formats, as a set of Kindle books, and forthcoming as a set of iBooks for the apple platform. The four books of the digital sets are titled, Fictional Worlds I: The Symbolic Journey & The Genres System; Fictional Worlds II: Dramatic Characters & Dramatic Action; Fictional Worlds III: Tragedy & Mystery; and Fictional Worlds IV: Comedy & the Extraordinary. Her website is storytellingonscreen.com. Email: contact (at) storytellingonscreen.com. Comments and questions are welcome.

 

Civic Paths "By Any Media Necessary" Hot Spot

 

Henry Jenkins introducing "By Any Media Necessary," the Spring 2014 Civic Paths Hotspot Vimeo.

Hot Spot Overview: "By Any Media Necessary"

By Liana Gamber-Thompson

How do we foster a civic imagination? That’s the question Professor Henry Jenkins asks us to consider in his video intro. Of course, there is no one answer to that question. That’s why we’ve kept the topic broad for this Hot Spot, our semesterly collection of mini-blog posts organized around themes that cut across the diverse interests of participants in our research group.

We’re calling this collection of posts “By Any Media Necessary” because it gets at the myriad ways that social and political change happen in the age of digital media. Henry explains:

At the heart of the phrase “By Any Media Necessary” we’re building upon Malcolm X’s famous phrase “by any means necessary,” but we’re saying today change will come, not through a single media platform, but by the ability to coordinate your message across many different channels, to reach many different publics with multiple messages, all serving some shared vision of what political change needs to be.

In that spirit, we invite you to explore the multiplicity with us through this collection of posts that touches on many interpretations of what it means to effect change “by any media necessary.”

First, Andrew Schrock draws parallels to previous generations of “ethical engineers” to describe how “civic hackers” attempt to bring about institutional change through community-based work and technological production. He argues that civic hacking serves as a mode of political participation closer to civic engagement than hacker cultures aligned with activism or software production.

Diana Lee looks at the recent “I, Too, Am Harvard” Tumblr campaign to shed light on the ways young people are using online spaces and new media platforms to take a stand against their everyday lived experiences of racism as well as institutionalized structures of inequality.

Kari Storla examines how survivors of rape are using a variety of media forms to talk about their experiences of sexual assault and to communicate about a subject matter that is often rendered invisible in public discourse and cultural representations. She considers how humor is employed to open up conversations about rape and rape culture.

Neta Kligler-Vilenchik provides her account of a recent workshop, “Think Critically, Act Creatively,” at the 2014 Digital Media and Learning conference. She draws on her experiences to think about how tapping into our civic imaginations and engaging in acts of “critical utopianism” can broaden our conceptions of what’s possible for social change.

Raffi Sarkissian shares several case studies of queer activism and shows us how the web is just one arena in which queer-identified and LGBT youth are exerting their voice and garnering visibility. He looks at both on and offline strategies used in contemporary queer activism, urging us to look at the variety of ways LGBT youth are asserting their influence.

Lastly, Yomna Elsayed describes the shifting nature of popular representations of American Muslims, examining their reception both within and without the Muslim community. From the appearance of a veiled Muslim woman in a Super Bowl Coca-Cola ad, to one Muslim woman’s attempt to normalize her experiences as a “Muslim Hipster,” she describes how such representations, however fraught, continue to broaden the national conversation about Muslims in America.

We hope this collection inspires you to think critically about what a kind of activism that relies on “any media necessary” might look like in 2014. As always, we welcome your thoughts and feedback in the comments section because we believe you can’t have a theory of change unless it’s also constantly growing and evolving.

Kids on YouTube: An Interview with Patricia Lange (Part Four)

You describe in the book some of the kinds of “media skirmishes” that take place in the family around conflicting representational ideologies about what should be recorded and what should be shared. How do these conflicts differ from, say, earlier moments when children and youth objected to having their pictures taken? Does the presence of an online audience change these dynamics in a significant way?

It has often been assumed that kids do not think through the publication of their media while responsible parents do. I did not find such neat age-based divisions in my research. Some kids were quite savvy about what it meant to be posting things of themselves online and they did not always wish to do so. Kids did not always agree with their parents’ more public video blogging philosophies.

In addition, I have observed many instances in which parents posted images of their children in unflattering terms, and they often did so when kids were so young they did not have any sense of “choice” or understanding of what was going on. There is a point over time at which kids do become more knowledgeable and it is possible to talk about having a meaningful choice about what goes online.

However, rather than see media responsibility as solely age-driven, my book talks about mediated dispositions, and how different individuals have varying levels of interest in being in videos, for tolerating risk, and for circulating their image widely. Because mediating human images is potentially damaging and permanent, I hope that people will take away a sense of the importance of talking about choices within families.

Hopefully, people will take media skirmishes seriously, not only as a rite of passage as children grow up, but more generally as a form of collaborative media in which people negotiate different representational ideologies over the recording and circulation of human images.

 

You note that being “self taught” is a value strongly embraced by many youth included in your study and link this value back to hacker culture more generally. You write in the book’s conclusion, “scholars in informal learning should investigate why being self-taught is an important value, what is meant by this term, and under which circumstances being self-taught is productive.” What kinds of provisional answers does your book provide for these questions?

 Performing a technical identity in many facets of U.S. culture often includes a fierce allegiance to being self-taught. Reading historical accounts of hackers and talking to today’s engineers reveals a logic behind wanting to have hands-on experience with a technology. Experts want to be able to understand a technology in a fundamental way, to manipulate and achieve mastery over it.

However, interviews that I conducted revealed that being “self-taught” carries with it many connotations, not all of which are helpful for encouraging informal learning or peer-to-peer mentoring. The term tends to vary widely and should be unpacked in particular contexts. For example, for some technologists, being self-taught means it is okay to examine online tutorials and manuals, while for others, such activity is anathema.

The term self-taught cannot be taken for granted, but should be explored more fully whenever it is used, especially in research projects on informal or self-directed learning. Kids who try and maintain what they think are appropriate technical identities by eschewing tutorials may actually complicate their learning. Should their self-actualization be sacrificed on the alter of an assumed tech-savvy identity based on being “self-taught”? In an effort to appear technical, kids may risk self-sabotaging their efforts to improve by rejecting valuable resources.

Moving forward, a key challenge will be to find ways to encourage kids to take advantage of available resources. Otherwise, we might see deepening technical divides that are based not only on traditional identity variables, such as class, but also on nuanced interactions and cultural values, such as technical identity performances. Eschewing resources, perhaps unnecessarily, would be tragic given the digital resources that are available to boost digital literacies and technological skills. Being “self-taught” has many connotations, and not all approaches to being self-taught are equally effective for everyone.

Patricia G. Lange is an Anthropologist and Assistant Professor of Critical Studies at California College of the Arts (CCA) in San Francisco. Recognized as an expert in studies of new media and YouTube, her work focuses on technical identity performance and use of video to creatively express the self. Her new book (Left Coast Press, Forthcoming, 2014) is called Kids on YouTube: Technical Identities and Digital Literacies, which draws on a two-year, deeply engaged ethnographic project on YouTube and video bloggers to explore how video is used in informal learning environments. She also released her ethnographic film, Hey Watch This! Sharing the Self Through Media (2013), which was recently accepted for screening in Paris at Ethnografilm, an international film festival showcasing films that visually depict social worlds.Hey Watch This! provides a unique diachronic look at the rise and fall of YouTube as a social media site, and offers a poignant look at how YouTubers envision their digital legacies after their deaths. At CCA, she teaches courses in anthropology of technology; digital cultures; new media and civic engagement; space, place and time; and ethnography for design. Prior to joining CCA, she was a Postdoctoral Fellow at the School of Cinematic Arts at the University of Southern California. More information may be found on her websites:https://www.cca.edu/academics/faculty/plange and patriciaglange.org.

Kids on YouTube: An Interview with Patricia Lange (Part Three)

Many adults discourage youth from creating and sharing media online because of what they see of the “risks” involved. How realistic are these risk framings? How have the youth and their parents included in your study thought about these issues?

Concerns about posting materials online are logical, because posting personal material may lead to unfortunate consequences. People have gotten fired or been denied diplomas because of things they themselves posted online. We know that government organizations and businesses such as operators of social network sites are using our data for their own ends, such as for profit or to maintain forms of power. Many families continue to post images of themselves and their loved ones online without necessarily stopping to reflect on the consequences of their acts.

As I argue in my book, people often hold varying or even conflicting representational ideologies, or ideas about what is ethical to post. In some cases, people may be unaware of how their data is being used. I asked one mother how she felt about advertisements being posted to her videos, and she said she really had not yet formed an opinion. In other cases, people are more than happy to post human images, arguing that the tremendous benefits, social connections, and self-actualization that they have achieved ultimately outweigh the risks involved in being so public with their personally-expressive media.

I would expect to see many more of the type of media skirmishes that I describe in my book as people argue over who has control or ownership of their own images or images that others have taken of them. As some scholars have suggested, we may need new terms that include more collectively-oriented versus personally-generated media making, so that we can understand in a more fundamental way what collective image production entails.

Mechanisms might be developed to reduce risks such as current experiments with short-term media that is automatically deleted after a certain time. Yet, the problem with those mechanisms is that once something is mediated, it always has the potential to continue to be copied, circulated, downloaded, remembered, and viewed in perpetuity. Long ago, Kitzmann (2004) used the example of a diary left on a city bus to show how even the most quiet and personal mediation always holds the potential to become public. Think of how diaries may be used after someone’s death to understand their personality, when in reality it is only one piece of the identity puzzle.

I can envision this explosion in media potentially leading to two trends. On the one hand, the proliferation of private images online may be a kind of equalizer, in that most everyone will have pictures of them posted by their families and friends. The potential for everyone to have at least one embarrassing picture may be too common to cause serious harm to a particular individual.

On the other hand, though, we could see the emergence of a two-tiered image-based society in which those families and people who have been more cautious about circulating public media will have a status-advantage over those who have “gone Kardashian” and posted every moment, even unflattering or unethical ones, of their lives online. Unlike the Karashians however, people without financial resources who post too much of their lives online may find themselves in a digital-image-based lower class, and they may struggle to obtain access to jobs and education because of what they have publicly shared. Knowing what to post is beyond a doubt a crucial digital literacy in today’s self-image-laden media environment.

 Home movies were historically an archival medium, much like amateur photography -- a way of recording the stages of the child’s growth into adulthood or the ongoing life of the family. What has changed about the kinds of media being produced in families today? What new genres of production are emerging and why?

In prior eras in the United States, home movies were, as Chalfen (1987) observed, about preserving memories and charting personal progress. The things that were recorded were often important events or milestones in a person’s life such as weddings, graduations, and the arrival of a new car.

Although those functions have not gone away, we’re seeing more experiential-type videos where people record an experience of even small moments such as going to a coffee shop or going on a walk. Part of the fun of the experience is the recording and posting of the video. The phenomenology of the mediated moment, or how we experience recording and circulating media, includes more instances in which people experience something in a way that is deeply intertwined with the delight and anticipation of sharing the media to potentially wider audiences. In some cases, people post videos for people who cannot attend the event or experience, and so the video helps friends and family go along for the ride. Posting the videos helps self-select an audience (in Warner’s [2002]) sense for those viewers who interpellate themselves as interested parties.

People often wonder why such small moments get recorded and circulated so publicly, and critics tend to see these activities as narcissism on the part of the video makers. But as some pundits have observed, it is often rather the reverse; it is narcissistic of audiences to assume that they are the central viewing target of a video that is quite clearly not at all intended for them. YouTubers and video bloggers have told me that their sense of humor or personality tends to shine through in their videos—both the planned and experiential varieties—and they often attract like minded viewers who may eventually even become friends in the traditional sense (as opposed to the casual social media sense).

Experiential videos are about cementing friendships when people cannot be physically present and attracting new friends who happen to share similar interests or worldviews but who are not physically co-located. As my ethnographic film, Hey Watch This! Sharing the Self Through Media shows, YouTubers have continued a long Internet tradition of making an effort to meet the people with whom one has established interesting or meaningful connections online.

 There’s a tendency to talk about the public circulation of these videos in terms of self-branding or self-promotion. Is this an adequate explanation for what motivates these young people to post their works online?

Although it is certainly part of many people’s online experiences, self-branding is not the only game in town in online spaces. Social media and YouTube offer plenty of fuel for critics to express concern about how rampant self-promotion complicates authentic dialogue.

But at the same time, people share media for many reasons, often related to aspects of friendship and sociality. Sometimes, the point of making a video is to share an experience with people who are there, and with people who cannot be there. The moments may be small and unimportant to most viewers, but they hold meaning to the people who make and post these videos.

Flashy self-promotional videos may attract attention and receive more criticism in mainstream professional media because focusing on this aspect of media making, rather than the myriad other forms of socially-driven media, becomes another way of creating delineations between vernacular video and professionals. However, many kids are quite capable of shining a light on important problems that are difficult to tackle.

It is also important to keep in mind that self-promotion has long been seen as important for cultivating future job opportunities. “Networking” for jobs and opportunities is considered an essential skill, and has long been a necessary part of successful professional life. Judging young people negatively for self-promotion sometimes smuggles in a moral judgment about who should have the permission to break beyond the sometimes closed doors of professional media making, when in fact these skills are broadening across the population.

Patricia G. Lange is an Anthropologist and Assistant Professor of Critical Studies at California College of the Arts (CCA) in San Francisco. Recognized as an expert in studies of new media and YouTube, her work focuses on technical identity performance and use of video to creatively express the self. Her new book (Left Coast Press, Forthcoming, 2014) is called Kids on YouTube: Technical Identities and Digital Literacies, which draws on a two-year, deeply engaged ethnographic project on YouTube and video bloggers to explore how video is used in informal learning environments. She also released her ethnographic film, Hey Watch This! Sharing the Self Through Media (2013), which was recently accepted for screening in Paris at Ethnografilm, an international film festival showcasing films that visually depict social worlds.Hey Watch This! provides a unique diachronic look at the rise and fall of YouTube as a social media site, and offers a poignant look at how YouTubers envision their digital legacies after their deaths. At CCA, she teaches courses in anthropology of technology; digital cultures; new media and civic engagement; space, place and time; and ethnography for design. Prior to joining CCA, she was a Postdoctoral Fellow at the School of Cinematic Arts at the University of Southern California. More information may be found on her websites:https://www.cca.edu/academics/faculty/plange and patriciaglange.org.

Kids on YouTube: An Interview with Patricia Lange (Part Two)

You place a strong emphasis throughout the book on video-making as a space of learning. What do you see young videomakers learning and how/where are they learning it? Pushing this further, are there things that you and they value which they would not and could not learn through formal schooling? If so, what? Does most of the learning involve the process of producing media or is there something important about the act of posting and circulating this media to a larger public?  

I found that on YouTube, kids learned a lot by messing around with cameras and engaging in projects that were organically interesting to them. Kids learned many different things from participating. By participating with their advanced amateur friends, sometimes less experienced kids learned about the basic technical principles of filmmaking, including the narrative strategies and technical aesthetics that are often used in mainstream films to tell stories.

Teens also reported developing more self-confidence by seeing themselves on video, and finding acceptance with the way others see them. The video gave them a self-recognition that they did not have prior to making the media. On the other end of the spectrum, technically oriented kids also learned things about leadership and teamwork, and what it means to motivate people, even when they are not as motivated to complete a task such as a video.

Several of the kids and teens whom I interviewed were home-schooled, and there seemed to be something beneficial about being able to organize their time in ways that carved out spaces for time-intensive exploration of digital activities such as making videos.

Although much of the discourse around informal learning casts it in opposition to formal schooling, I found that some kids actually got started because their teachers offered video as a possibility for them as an assignment. In some cases they were struggling with more traditional writing assignments, and the video option opened up important opportunities for self-expression.

These examples illustrate that informal learning does not have to be in competition with what happens in schools. But having open spaces of time—which is often difficult to provide in a regular curriculum—did seem to have benefits for learning time-consuming digital skills.

Informal learning is not a panacea. Sometimes kids found that they were the digital experts in their local schools and communities, which made it difficult to improve without connecting to larger audiences. Michelle Obama talks about “food deserts” to describe isolated areas that lack access to healthy food. We might adapt this term to talk  about “digital literacy deserts” where the people around kids who are interested in video are frankly are not going to make good mentors. On the flip side, going online often means risk, and encountering “haters”, cruelty from peers at school, as well as more serious threats.

One solution is a “walled garden” approach in which kids limit circulation of their work to limited audiences, say at school or in a neighborhood only.

Yet, whenever the topic of “walled gardens” comes up, die-hard technologists often cringe. The Internet was supposed to be a place where people could circulate and share ideas to inspire forms of collective intelligence. That idea gets defeated when people who are rightly concerned about bullying feel discouraged about posting their ideas and videos. But the fact is that many kids felt a soaring sense of inspiration when strangers whom they didn’t know offered advice or even just kind words of encouragement. For some kids, this encouragement was profoundly uplifting and even served to drown out the “haters.”

One problem that I see is that much research on online participation is conducted and critiqued from a synchronic perspective. For example, a website may be analyzed for its potential for say, civic engagement. If inane comments outweigh positive feedback, then the website is judged as forever useless, or so goes an extreme form of this argument. But this is a myopic, synchronic approach.

Why not take the approach that people could be trained to make better commentary online, and to handle even harsh criticism? School can supplement informal learning by teaching kids how to provide meaningful commentary in online sites. Classroom exercises could include ways to learn how to comment and present oneself online. Processes of informal learning and formal education should not be considered in opposition but rather should be in dialogue to raise the bar across the board when it comes to online digital media production and participation.

 

Several recent books have stressed the ways that especially for young girls, YouTube’s practices tend to re-enforce traditional gender roles, with even very young women getting assessed in terms of beauty and fashion rather than other aspects of their identity. Yet, your research also considers the ways that they are acquiring a sense of themselves as “tech savvy” through the process of producing and circulating videos. How might we think about the relationship between these two dimensions of what it means for a teenage girl to post a video online?

Projects that investigate how femininity or girlhood is interactively constructed online and through media are very important. Investigating such subjects will no doubt continue to yield important insights. However, moving forward I think it is important to focus more direct attention on how girls develop technical identities and skills. We need to correct a contemporary research imbalance that has been concerned with how femininity  intersects with other identity variables such as race and class.

While these subjects are important, it is vital that we understand the similarities as well as the differences between males’ and females’ sense of technical identity. I found that girls and boys share certain ideas about what it means to be technical. If we want to understand what it means to perform technical affiliation, then we need to acknowledge and understand similarities as well as differences.

Rather than assume that the central issue in developing a technologized identity is how this affects girls’ femininity, we need to analyze how a technologized identity is achieved across different groups. We need to explore how girls come to achieve pride in their technical accomplishments, not because they are girls but because they have mastered important skills as technologists.

Technological identity should be studied as a variable in its own right, rather than examined just in terms of how it interacts with other variables. Interactions between identity variables such as sex, gender, race, class, and technological ability should certainly be studied, especially when there are disparities that are inhibiting technical skill acquisition. It is important to know for example, how class affects acquisition of everyday technical skills as well as mastery of arcane technical knowledge.

But before we assume that class or any other traditional identity will be the most important factor, scholars need to approach technical identity development in a more open ended way; we need to see exactly how it is that technical identities are acquired and how they unfold. For example, many of the people whom I interviewed for my book were not particularly well off, but they nevertheless held very strong ideas about what constitutes appropriate technical skills and identity characteristics.

Although class may well be a barrier in many situations, this does not mean that class or any other identity factor will automatically drive a person’s image of their own technical persona. People across class may share certain values about being technical, such as the importance of being “self-taught.” More attention should be paid to how girls attain and achieve a sense of pride in mastering technical ideas, devices, and systems rather than only analyzing what participation online means for the construction of their “femininity.” Continuing to focus on the femininity angle risks reifying this topic as the only or most important aspect of a girl’s identity, when in fact, technological skills and mastery are also an important part of growing up.

 

We are both very interested in the role which these production practices play in the formation and expression of youth’s identities as citizens and activists. You cite examples of youth who are using these platforms to speak out about issues that concern them on all levels -- from the hyperlocal to the global. What factors shape which youth are drawn towards these kinds of political expression? Are these the “usual suspects,” i.e. the kids who would become political no matter what or are there signs that these practices are increasing social engagement and political awareness for youth who might not otherwise think of themselves as activists or investigators?

The wonderful thing about media and video is that people who enjoy experimenting can try out different genres. Most kids whom I interviewed exhibited mediated dispositions that showed a preference for certain genres over others, and only a few of them engaged in civically-oriented videos. But even these modest examples showed budding signs of interest in participating in civic discourse.

The kids whom I profiled found a way in to this space through their organic interests in making videos for YouTube. It allowed them to test out their voice as part of their everyday interests in being part of a film club or video blogging.

I am currently analyzing rant videos, and I am finding that civic engagement can be found in the smallest of places. When people complain, they are often engaging in discourse about problems of collective interest, and anyone has the potential to do that. People often fault video makers for being narcissistic about complaining about problems; but many of these problems are not unique. Video makers are complaining about things that may even seem intractable, like the high cost of college education. In these kinds of cases, kids are articulating much larger problems that should receive attention.

Moving forward, it is important for educators, policy makers, and scholars to recognize and mine what I would call “civic moments” in which kids provide information about or critique collective issues. These civic moments may be buried in a variety of genres in which kids talk about their lives and discuss issues that appeal to much larger collectives. We need to find ways to nurture these civic moments in video, and peer-to-peer mentorship may or may not always provide the kind of encouragement they need.

If kids are not being encouraged by their age-level peers (some of whom are not pre-disposed to following such “geeky” topics), adults and other mentors can provide the perspective and experience to develop these skills. The key will be to keep kids involved in a sustained and life-long way. It is one thing to experiment with a video blog or a mash-up that has civic appeal, but what happens later?

These civic moments should not be taken lightly. I think the potential for being political or at least civically-minded is latent in everyone. Studies have shown in the past that a big reason for people’s lack of participation has been because no one asked. So we need to ask. We need to build on the kind of organic explorations of civic participation that appear in my book and other studies and find ways to keep kids tuned in to a civic frequency.

 Patricia G. Lange is an Anthropologist and Assistant Professor of Critical Studies at California College of the Arts (CCA) in San Francisco. Recognized as an expert in studies of new media and YouTube, her work focuses on technical identity performance and use of video to creatively express the self. Her new book (Left Coast Press, Forthcoming, 2014) is called Kids on YouTube: Technical Identities and Digital Literacies, which draws on a two-year, deeply engaged ethnographic project on YouTube and video bloggers to explore how video is used in informal learning environments. She also released her ethnographic film, Hey Watch This! Sharing the Self Through Media (2013), which was recently accepted for screening in Paris at Ethnografilm, an international film festival showcasing films that visually depict social worlds.Hey Watch This! provides a unique diachronic look at the rise and fall of YouTube as a social media site, and offers a poignant look at how YouTubers envision their digital legacies after their deaths. At CCA, she teaches courses in anthropology of technology; digital cultures; new media and civic engagement; space, place and time; and ethnography for design. Prior to joining CCA, she was a Postdoctoral Fellow at the School of Cinematic Arts at the University of Southern California. More information may be found on her websites:https://www.cca.edu/academics/faculty/plange and patriciaglange.org.

Kids on YouTube: An Interview with Patricia Lange (Part One)

Not long after I launched this blog, I featured an interview with Mimi Ito and the graduate students from USC and Berkeley who worked with her on the Digital Youth Project. One of the first projects funded by the MacArthur Digital Media and Learning Initiative, this project did a large scale,multi-site ethnography to try to understand mechanisms of informal learning and the contexts where young people were encountering digital media. From this research came the now classic typography of "Hanging Out, Messing Around, and Geeking Out" to describe different modes of engagement in and through networked technologies, a framework which has now informed everything from the design of public libraries to the development of curriculum. Looking retrospectively, Ito and her co-P.I., the late Peter Lyman, had assembled and shaped a team of some of the top digital scholars of their generation, as becomes clearer as they have begun to publish their solo works. I was lucky enough to have gotten to know many of them through their work on this project and to have maintain contact with them through the years, watching them develop their own distinctive strands of research.

Later this month, Patricia Lange, one member of the Digital Youth team, publishes her first solo book,  Kids on YouTube: Technical Identities and Digital Literacies. I recall having her interview me for her video blog after one of my very first meetings with this group; she later shared with me a rough cut of a documentary she produced about the culture of video-blogging, and more recently, she's shared drafts of the chapters for what has become an outstanding book about how childhood and parenting is playing out differently in an era of video sharing and other forms of participatory culture.

Patricia Lange’s Kids on YouTube raises important issues about the ways that our current participatory media practices intersect contemporary family life and help to shape the ways that young people form their sense of themselves and the world around them. Through vividly drawn accounts of the roles which media-making and sharing plays in the lives of particular families, Lange convincingly demonstrates why these activities matter in terms of fostering new literacies, enabling new social relationships, and sustaining new forms of civic engagement.

Lange has immersed herself into this culture of video production and sharing, asking core questions, and making contributions to central critical debates around participatory culture, connected learning, the risks and rewards of online publishing, the hacker ethos, gender and technology, and the development of young citizens, all of which she speaks to in the course of this extended interview.

 

We first met through your work on the Digital Youth Project. Looking backwards, this project’s report, Hanging Out, Messing Around, and Geeking Out, has proven to be a landmark in the emergence of the Digital Media and Learning movement. Reflecting backwards, what do you see as the legacy of this project and what impact did it have on your own intellectual development?

The Digital Youth Project was a joint effort between teams of researchers at the University of Southern California and the University of California, Berkeley who were interested in studying informal learning in digital environments. Participating in the Digital Youth project was truly an honor. I am deeply grateful to the MacArthur Foundation, and to Mimi Ito and Peter Lyman, whose vision about reformulating education through informal learning inspired the research. I think the Digital Youth Project reinforced the benefits of teamwork in conducting contemporary research in digital environments. The researchers came from many different backgrounds, and that brought advantages and challenges. But it was interesting to compare the findings of numerous projects operating under one research umbrella.

Media ecologies are complex and shifting, and it is instructive to know, are the findings gleaned by studying any particular set of technologies or websites limited to those sites, or are there patterns that reach across different theoretical lenses, methodological approaches, technological platforms, and research populations? This amazing project gave us the opportunity to explore those questions in a way that is more difficult when researchers are conducting separate projects on their own.

It was also quite exciting to see our research applied to the design of educational efforts such as the YOUmedia after school space in the Harold Washington Library Center in downtown Chicago. Drawing on the findings of the Digital Youth report, the YOUmedia space acknowledges the way that youth engage in varied ways with media and technology.

Our report found that kids’ engagements range from casual, socially-motivated encounters to highly-geeked out ways of making media. Recent reports in the media seem unaware of how academics contribute to the design and improvement of everyday spaces and processes. I am proud of this implementation of our research and I am hopeful that these and other spaces that draw on our research may facilitate the kinds of educational change that many of us in the field of informal learning are trying to re-imagine.

The project began by focusing on the rubric of “digital youth.” At that time, it was obvious that kids and youth were growing up with a range of technologies that even the younger members of the team did not have access to in their own childhoods. However, as the project progressed and was completed, it became quite clear that “digital youth” were quite a varied bunch. Not all digital youth were created equally. While operating under this rubric, the research also simultaneously challenged it, which I think is also an important legacy of the project.

My project on YouTube pushed back on conceptions of “digital natives.” It became apparent that kids exhibited vastly different media dispositions with regard to how comfortable they felt sharing videos of themselves to the world. Further, my analysis of how people perform affiliation to technologies showed dramatic variation in terms of family background in technical expertise, kids’ interest in technology, and professional aspirations.

Terms such as “digital natives” imply that all kids are equally well versed in all technologies, and such was not the case in my study. In the same household, an older brother may be far more technically-oriented than a younger brother, and in some cases, it was technically savvy parents who encouraged kids to develop video blogging skills. Yet, not all kids adopted their parents’ enthusiasm for messing around with computers and creating videos. Some kids' outright rejection of their parents’ video interests severely challenge the concept of kids’ digital autochthony. Not all kids emerge into the world ready to make videos in a seriously geeky way, and making that assumption is problematic for creating strategies to nurture diverse youth’s digital skills and interests.

I also observed bifurcated technological skills. Some kids even saw themselves as being so much more expert than some of their peers that it was difficult to mentor their less tech-savvy friends. They did not even share basic technical vocabulary, which led to a break down in informal learning opportunities. Wide gaps in technical abilities in kids urge us to question and challenge how ageist rubrics obscure the investigation of important nuances that could be instrumental in improving informal learning dynamics, which are not guaranteed to work simply because they occur among peers.

For me, one of legacies of the Digital Youth Project was to show the advantages of challenging and even pushing back on initial research rubrics, and questioning their assumptions. The project reinforced the idea that it is advantageous to ask critical questions about any research paradigm one is operating under at a given time. Rather than wait till the project is over, it is reasonable to keep an open-mind as research is being conducted. I believe the project models how it is possible and desirable to step back, even during the research process, and question a rubric while simultaneously contributing to it in a fundamental way. These kinds of self-reflective questions are challenging but ultimately healthy.

 

In your introduction, you challenge some of the established categories we use to talk about these forms of productions -- including the notion of “amateur”, “grassroots,” and “Home Mode Media.” Instead, you propose a category of “personally expressive media.” What do you see as some of the limits of these more familiar categories? Why do you put such an emphasis on “personal expression”?

Years ago, Robert Stebbins (1980) wrote extensively about how “amateur” and “professional” categories are not as neatly divided as they are often assumed to be. Although he was writing generally about amateurism and professionalism and not media creation, his lessons apply in the video realm as well. We need to dust off our Stebbins and reacquaint ourselves with his ideas! Failure to do so risks aligning researchers with media discourses that seek to minimalize so-called “vernacular” accomplishments.

During my investigation, I saw a kaleidoscopic of media ontologies. In other words, videos came from many different people with a variety of backgrounds and skills. For example, I interviewed a former television producer, Ryanne Hodson, who was a champion of video blogging. She believed that making videos was another type of literacy that people should cultivate in order to spread their message. What status should her video blogs have?

She was quite literate in professional media production, but her personal blog was not operating in a professional context. She had control over her own video blog which was not produced under the auspices of traditional media institutions.

How should we categorize the work of teenagers whose family members had attended film school, or had family members who had a television show on a local cable access station? Are these creators operating in some kind of vernacular innocence? No they are not. I found that the amateur/professional divide became slippery and not particularly helpful for understanding people’s phenomenological experiences of their mediated moments of video creation.

“Home mode” is another category that is often misunderstood in research. When anthropologist Richard Chalfen (1987) initially introduced it, he was attempting to address a gap in the anthropological record on everyday media. Many people tend to wildly over-generalize anything they see on YouTube as “home mode,” because it was made at home or with friends. But home mode referred to a specific type of intimate media that was made for a relatively small group. People who made the media knew who were in the pictures and vice versa, generally speaking.

But examining his work more carefully shows that Chalfen bracketed out anyone who was trying to distribute his or her media to widespread audiences. He specifically stated that he was not interested in media created in camera clubs, or in academic settings, or by anyone else with aspirations to become more knowledgeable about making media. His research had an important theoretical purpose; it made sense to study everyday media makers at home who did not have professional or even advanced amateur aspirations.

But the people studied under the Digital Youth project, and in my study of Kids on YouTube varied tremendously with regard to their goals, skills, and what I refer to as their media dispositions. Some of them loved making videos with a passion, while others found it simply odd to make videos to show to the world. Some people may have captured home gaffes and put them online with the intention of becoming a YouTube partner and trying to make money with their “innocent” videos.

Rather than attempt to adjudicate complex questions of amateur/professional media ontologies using arbitrary criteria, I found it more useful to see this media as a form of personal expression that might shift status within and across attention and money-making economies. A video maker’s status might also depend upon their dispositions and future desires with what they hoped to gain by making media.

My research goal was to find some way of talking about media with complex or ever-shifting ontological statuses in ways that did not pre-judge videos. Such divisions are often used to minimize so-called vernacular abilities and elevate professional statuses, a binary discourse which simply does not theoretically hold when analyzing media made by so many different people, who often have direct experience of or are influenced by knowledgeable mentors in professional media-making contexts. Exploring how and to what degree people were able to develop skills to convey their personal message seemed to be a far more fruitful project.

 

 

Patricia G. Lange is an Anthropologist and Assistant Professor of Critical Studies at California College of the Arts (CCA) in San Francisco. Recognized as an expert in studies of new media and YouTube, her work focuses on technical identity performance and use of video to creatively express the self. Her new book (Left Coast Press, Forthcoming, 2014) is called Kids on YouTube: Technical Identities and Digital Literacies, which draws on a two-year, deeply engaged ethnographic project on YouTube and video bloggers to explore how video is used in informal learning environments. She also released her ethnographic film, Hey Watch This! Sharing the Self Through Media (2013), which was recently accepted for screening in Paris at Ethnografilm, an international film festival showcasing films that visually depict social worlds.Hey Watch This! provides a unique diachronic look at the rise and fall of YouTube as a social media site, and offers a poignant look at how YouTubers envision their digital legacies after their deaths. At CCA, she teaches courses in anthropology of technology; digital cultures; new media and civic engagement; space, place and time; and ethnography for design. Prior to joining CCA, she was a Postdoctoral Fellow at the School of Cinematic Arts at the University of Southern California. More information may be found on her websites:https://www.cca.edu/academics/faculty/plange and patriciaglange.org.

Further Information About Transforming Hollywood: The Future of Television

UCLA School of Theater, Film and Television and

USC School of Cinematic Arts

Announce

Transforming Hollywood: The Futures of Television, April 4, 2014, UCLA 

Co-directors:

Denise Mann, UCLA

Henry Jenkins, USC

Presented by the  Andrew J. Kuehn  Jr. Foundation

Media Sponsor: Variety

Friday April 4   2014

James Bridges Theater, UCLA

TRANSFORMING HOLLYWOOD: THE FUTURE OF TELEVISION

Conference Description

This year, the fifth installment of Transmedia, Hollywood has been given a new name—Transforming Hollywood: The Future of Television—to reflect our desire to engage more fully with the radical changes taking place in the American television industry for creators, distributors and audiences. When future generations of historians write their accounts of the evolution of the American television industry, they will almost certainly point to the 2010s as a moment of dramatic change: We’ve seen the entry of Netflix, Hulu, Amazon and YouTube as major players shaping the production of original programming, gaining critical praise, courting industry awards, and perhaps, most dramatically, starting to compete, in terms of number of subscriptions, with the top cable networks. We’ve seen Kickstarter emerge as an alternative means for “crowdfunding” television content, allowing fans to exert a greater role in shaping the future of their favorite series. We’ve seen a continued growth in the number of independent producers creating and distributing their content through the web. With these other changes, we are seeing the industry and academia struggle to develop new insights into what it means to consume television content in this connected and yet dispersed marketplace. This conference will bring together key creative and corporate decision-makers who are shaping these changes and academics who are placing these shifts in their larger historical and cultural contexts. What does all of this mean for those of us who are making or watching television? 

 

Schedule

9:00-9:10 a.m.: Welcome and Opening Remarks – Denise Mann and Henry Jenkins

 

9:10-11:00 a.m.: PANEL 1
Virtual Entrepreneurs: Creators Who are Reinventing TV for the Digital Future
In Fall 2011, Google announced plans to invest $100 million dollars to forge original content partnerships with a number of talented YouTube creators in order to enhance the production value of their work and their value to brands. This panel gives voice to two new types of virtual entrepreneur: Individual web creators who are reinventing entertainment for the digital age, and the CEO of a new type of web-based multi-channel network (MCN), which is forging deals with individual web-creators in exchange for providing them with infrastructural support in the form of sound stages, green screens, higher quality cameras and editing equipment, enhanced social media marketing tools and brand alliances. Early entrepreneurs in this newly commercial, digital economy include Felicia Day and Sheri Bryant (Geek & Sundry), Freddie Wong (“Video Game High School) and Dane Boetlinger (“Annoying Orange), each of whom has catapulted themselves into the top tier of web celebs with huge fan followings. Many of these entrepreneurial web creators have sought out deals with MCNs such as Fullscreen, Maker Studios and Machinima in order to expand their budding entertainment enterprises. However, other creators are chafing inside long-term contracts with MCNs, frustrated by what they see as onerous terms — the split of advertising revenues and intellectual property rights. Today’s panel debates the viability of these new creative and business models, asking whether they represent a radical rethinking of entertainment that puts power back into the hands of creators or if they are transitional systems that will eventually be absorbed by Hollywood’s big media groups.
Moderator: Denise Mann, co-director, Transforming Hollywood / associate professor, head of Producers Program, UCLA School of Theater, Film and Television
Panelists:
Sheri Bryant, partner/co-founder, Geek & Sundry
Allen DeBevoise, chairman and CEO, Machinima, Inc.
Amanda Lotz, associate professor, University of Michigan
George Strompolos, founder and CEO, Fullscreen, Inc.

 

11:10 a.m.-1:00 p.m.: PANEL 2
The Programmers of the Future in an Era of Cord-Cutters and Cord-Nevers
As consumers spend more of their free time online, viewing and sharing content on social networks such as YouTube, Facebook, Instagram, Vimeo, Tumblr and Vine, what does this mean for the future of television? Cord-cutters and cord-nevers represent a very real threat to the current big dogs of digital distribution — the multichannel video programming distributors (MVPDs), also known as subscription cable systems (Comcast, Time-Warner), satellite carriers (DirecTV, Dish) and telcos (AT&T U-verse, Verizon FiOS). At the same time, the MVPDs have been waging too many public battles with Hollywood broadcasters over their high re-transmission fees, resorting to theatrics by pulling favorite sporting events and sitcoms — behavior that alienates consumers and tests the patience of government policy-makers. These policy-makers are making little effort to curb the reckless deal-making taking place at over-the-top (OTT) premium video services such as Netflix, Amazon Prime, Hulu Plus and YouTube (as well as among other players such as Microsoft Xbox), as each makes moves to expand globally while freeing themselves from their dependency on Hollywood licensing deals. By creating their own libraries of critically-acclaimed original programming (Netflix’s “House of Cards” and “Orange is the New Black”; Amazon’s “Betas”) — the OTT services are creating legions of new, loyal consumers, paving the way for a future that may or may not include Hollywood’s premium content licensing deals going forward. Furthermore, the OTT services are attracting A-level talent by offering greater creative autonomy than their micro-managing counterparts at the studios and networks. Do these new programming and streaming options foretell the end of an era in Hollywood or the beginning of a revised set of practices for creators and additional viewing options for binging viewers? Only time will tell. 
Moderator: Andrew Wallenstein, editor-in-chief, digital, Variety
Panelists:
Belisa Balaban, senior vice president, alternative and live programming, Pivot/Participant Media
Jamie Byrne, director, content strategy, YouTube
David Craig, clinical assistant Professor, USC, and producer, Media Nation
Joe Lewis, head of original programming, Amazon Studios

 

1:00-2:00 p.m.: LUNCH BREAK – LUNCH OPTIONS AVAILABLE ON CAMPUS

 

2:00-3:50 p.m.: PANEL 3
Second Screens, Connected Viewing, Crowd-funding and Social Media: Re-imagining Television Consumption
As the television industry has been remapping the flow of media content, as new forms of producers and distributors enter the marketplace, there has also been an accompanying effort to rethink their interface with media audiences. Over the past decade, we’ve seen a renewed emphasis on audience engagement strategies which seek to ensure consumer loyalty and social buzz as a way for individual programs or networks to “break through the clutter” of the multiplying array of media options. New metrics are emerging for measuring the value of engaged viewers and the kinds of social and cultural capital they bring with them when they embrace a program. So, for example, the rise of Black Twitter has been credited with helping to rally support behind new programs with strong black protagonists, such as ABC’s “Scandal,” Fox’s “Sleepy Hollow” and BET’s “Being Mary Jane.”  Second-screen apps are becoming ubiquitous as television producers seek to hold onto the attention of a generation of viewers who are prone to multitasking impulses. The successful “Veronica Mars” Kickstarter campaign opens up the prospect of fans helping to provide funding in support of their favorite stars, creators or series. And the commercial success of “50 Shades of Gray,” which was adapted from a piece of “Twilight” fan fiction, has alerted the publishing world to the previously underappreciated value of women’s fan fiction writing as a recruiting ground for new talent and as a source for new creative material. Yet, for all this focus on engaged audiences, does the industry value some form of viewers and viewership more than others? Which groups are being underrepresented here and why? Are the new economic arrangements between fans and producers fair to all involved?
Moderator: Henry Jenkins, co-director, Transforming Hollywood / provost professor of Communication, Journalism, Cinematic Arts and Education, USC 
Panelists:
Ivan Askwith, lead strategist,Veronica Mars” Kickstarter CampaignVicky L Free, chief marketing officer, BET Networks
Stacey Lynn Schulman, senior vice president, chief research officer, TVB
Nick Loeffler, director of business development, Kindle Worlds
Sharon L. Strover, professor, College of Communication, University of Texas at Austin

 

 

4:00-6:15 p.m.: PANEL 4
Indie TV: Where Creators and Fans Pilot New Shows
The Internet broke the network bottleneck. Through platforms such as YouTube and Vimeo, creators release series directly to fans who follow shows and share them with friends. Web-content creators can write stories in whatever length, style and genre they choose, on their own schedule, and with actors of their choosing. The result is a truly open television ecosystem, where creators, talent and fans work together to realize stories they want to see. Each of the producers on this panel contributes to this new vision of television by producing series for the Internet that are being shaped for traditional TV as well; (several of these web series are being developed for HBO). Issa Rae created “The Misadventures of Awkward Black Girl” with a small team and expanded the show using a successful crowdfunding campaign. Rae went on to produce additional series, including Amy Rubin’s “Little Horribles,” which Rubin released via her own Barnacle Studios. In the process, “Little Horribles” has become a hit with fans and with critics at Variety, LA Weekly and Splitsider, among others. Dennis Dortch and Numa Perrier launched the Black & Sexy TV network to showcase indie comedy, releasing their own hit series “The Couple,” and releasing additional series created by other emerging Hollywood talent. Jay Bushman helped “The Lizzie Bennet Diaries” grow into a deeply engaging transmedia phenomenon, which prompted viewers of the Jane Austen-inspired series to follow characters from YouTube to Twitter and Pinterest. Raising tens of thousands of dollars from fans, Adam Goldman created and wrote two critically-acclaimed dramas, “The Outs” and “Whatever this is,” exploring the realities of being insecure in New York City. After showrunner Brad Bell co-created “Husbands” with Jane Espenson, the indie hit caught the eye of CW executives, who used the series to launch their new online network. As these examples convey, the Internet has become an incubator for talented, next-generation web creators and web celebs, who, in combination with fan followers, are reinventing television for the digital age.
Moderator: Aymar Jean Christian, assistant professor, Northwestern University
Panelists:
Brad Bell, co-creator and star, “Husbands”
Jay Bushman, producer and writer, “The Lizzie Bennet Diaries”
Adam Goldman, writer and director, “Whatever this is”
Numa Perrier, co-founder, Black & Sexy
Issa Rae, creator and star, “The Misadventures of Awkward Black Girl”
Amy Rubin, creator and star, “Little Horribles”

 

6:30-7:15 p.m. Fandom and the Future of Television

Orlando Jones, Star, Writer, Producer, Sleepy Hollow

with Henry Jenkins

Followed by:

RECEPTION – Lobby of the James Bridges Theater

 

For more information, see:  http://www.liquid-bass.com/conference/

For conference Registration, see : https://transforminghollywood5.eventbrite.com

Announcing The Women Who Create Television Event

A few weeks back, I announced the upcoming Transforming Hollywood 5: The Futures of Television conference to be held at UCLA on April 4.  Today I want to announce a pre-conference event, "Geek Speaks: The Women Who Create Television," which will be held at USC, SCI 106, on April 3, 4-7:30 p.m. You can register for this conference here. This event is being hosted as part of the ongoing "Geek Speaks" series, which I help to organize in my role as the Chief Advisor to the Annenberg Innovation Lab, and in this case, the event is being co-sponsored by the USC School ofCinematic Arts, which is graciously allowing us to use their facilities.

In 1973, American Public Television aired The Men Who Make the Movies, which showcased authorship in the Hollywood studio era through indepth interviews between Richard Schickel and such directors as Howard Hawks, Frank Capra, John Ford, and Alfred Hitchcock. The event's title pays tribute to this transformative series, but also stresses the needs to push beyond its focus on masculine creativity.  As we look back on a year plus of developments which have transformed television as a medium,  This conference seeks to showcase a range of highly creative women who are now working the American television industry as creators, executive producers, head writers, and showrunners, women who now exert some degree of creative control over what we watch on television. These women represent a broad range of different forms of television programing, including sitcoms, dramas, and fantasy/science fiction programs, and have worked for both Broadcast and cable networks. Women still face an uphill struggle to gain entry into the television industry, yet these women have shattered through the glass ceiling and can now stand as role-models for the next generation of women and men who want to change what kinds of stories television tells and what kinds of audiences it addresses.

Across these two sessions, we will be talking with these women about their careers, their creative visions, and the medium through which they work, along the way seeking to provide insights into the current state and future potentials of American television.

The first session, Creative Process, (4-5:30 p.m.) explores their paths into the industry, their relationships to their mentors and creative partners, and the changing contexts in which television is produced, distributed, and viewed.

The second session, Creative Products, (6-7:30 p.m.), deals with the content of their programs, their relationship to their genres, issues of representation, and their perceptions of the audiences for their work.

We are still announcing participants and will provide a fuller schedule here closer to the event, but below you can find bios for the speakers who have already agreed to participate. Participation is always tentative pending always  unpredictable production schedules. Likewise, some speakers may be added as we get closer to the event.

Schedule

4:00 Welcome -- Henry Jenkins

4:15  Panel 1  Creative Process (Moderator: Erin Reilly)

Felicia Henderson

Alexa Junge

Kim Moses

Julie Plec

Stacy L. Smith

5:45-6 p.m. Break

6-7:30 p.m.

Panel 2: Creative Products (Moderator: Francesca Smith)

Jenny Bicks

Meg DeLoatch

Winnie Holzman

Robin Schiff

Jenny Bicks started her career in advertising in New York City and went on to write radio comedy before she began writing for film and television.  Her television series credits include Seinfeld, Dawson’s Creek and HBO's Sex and The City. She wrote on Sex and The City for all six seasons, rising to the rank of executive producer. Her work on the series earned her many awards, including an Emmy® Award, multiple Golden Globes and Producers Guild Awards and three WGA nominations.  After Sex and The City, Bicks created and executive produced Men In Trees, starring Anne Heche, which ran for two seasons on ABC.  She recently wrapped Executive Producing and Showrunning Showtime’s critically acclaimed The Big C, starring Laura Linney.  The show, which ran for four seasons, earned her a Golden Globe and humanitas nomination and a Golden Globe and Emmy win for Linney.   She is currently developing television with 20th Century Fox and recently sold Hard, a dark comedy about the porn industry, to HBO.  In the feature world, her body of credits include What a Girl Wants, and many uncredited rewrites.  Her short film, Gnome, which she wrote and directed, had its premiere at the Berlin Film Festival and went on to win awards at multiple festivals.  She recently completed writing a feature film musical for Fox based on the life of PT Barnum, with Hugh Jackman set to star.   A born and bred New Yorker, Bicks divides her time between New York, Maine and Los Angeles.

Meg DeLoatch has written and produced a variety of hit shows during her career.  Highlights include working with Bette Midler, Jennie Garth and Ice Cube.  Her credits range from family friendly shows like Family Matters and One on One to adult comedies Bette and Brothers.  She also created and executive produced UPN's romantic comedy, EVE, starring Grammy Award-winning Hip Hop artist Eve.  Refusing to be boxed into just the comedic arena, Meg recently wrote and produced on VH-1’s hit drama, Single Ladies, and is completing a middle grade fantasy novel about a boy who fights demons.  Currently a Co-Executive Producer on Disney Channel’s Austin & Ally, Meg has just created her most personal project to date – her three month old son, Maxx.

Felicia Henderson graduated from the University of California, Los Angeles with a BA in Psycho-Biology. Henderson spent five years in business, and later attended the University of Georgia for an MBA in corporate finance. U After working as a creative associate at  NBC, Henderson realized she wanted to become a writer, and soon became an apprentice on the sitcom Family Matters and on The Fresh Prince of Bel Air two years later. She co-produced  Moesha and Sister, Sister, and developed Soul Food for television, which became the longest running drama in television history to star a black cast, and earned several NAACP Image awards. She and three other black women in the entertainment industry created the Four Sisters Scholarship in Screenwriting, Henderson worked as a co-executive producer for the teen drama series Gossip Girl and a co-executive producer on the first season of the  science fiction television series Fringe,   before leaving to begin as a writer on the DC television series Teen Titans and  Static Shock.

Winnie Holzman is the writer (with acclaimed songwriter Stephen Schwartz) of the hit musical Wicked. For television she created My So-Called Life which starred Claire Danes. Winnie got her start performing and writing in a comedy group, and writing syndicated comedy sketches for Jerry Stiller and Anne Meara. Her big break came when she was invited by Marshall Herskovitz and Ed Zwick to join the writing staff of their groundbreaking TV series thirtysomething. Her work on that show earned her a WGA nomination and a Humanitas award. She went on to collaborate with Herskovitz and Zwick again, first on My So-Called Life, and later on Once and Again. More recently she created the short lived but much loved ABC Family series Huge with her daughter, Savannah Dooley. Her less well known musicals (with composer David Evans) include Birds of Paradise, Back to Back, and Maggie and The Pirate. She has written one unproduced feature film and one produced one: ‘Til There Was You. Also an actress, she played Larry’s wife’s therapist on Curb Your Enthusiasm and the chocolate-obsessed divorced woman in Jerry Maguire. She lives in Los Angeles with her husband, actor Paul Dooley.  Their ten minute play Post-its: Notes on a Marriage is performed frequently across the country. They recently wrote and starred in their first full length play, Assisted Living. She is currently working on a new play. Winnie is a graduate of Princeton University, the Circle in the Square acting school, the NYU Musical Theatre program, and is a member of the Dramatists Guild.

Alexa Junge is a television writer, producer and screenwriter. She is best known for her work on the series Friends. Four-time Emmy and WGA Award nominee, Junge grew up in Los Angeles, attended Barnard College and continued her education at NYU’s Tisch School of the Arts.  Junge wrote for Friends from 1994-1999. Nominated for two Emmy Awards and two Writers Guild of America Awards,  Junge also won the National AOL Poll for writing the "All Time Favorite Friends Episode" for  "The One Where Everybody Finds Out." Junge went on to write for Once and Again, Sex and the City, West Wing  (where she was nominated for two Emmys and two WGA Awards) as well as Big Love  and the BBC comedy Clone. Junge also wrote lyrics for Disney's Mulan 2, screenplay and lyrics for Disney’s Lilo and Stitch 2.  A frequent contributor to National Public Radio's  This American Life,  Junge performed live for their 2008 "What I Learned From Television" tour. She served as Executive Producer and Showrunner for the first season of Showtime's series The United States of Tara  and worked on Tilda for HBO. Junge is currently the Executive Producer and Showrunner for NBC's  Best Friends Forever.   

Kim Moses has developed and served as an executive producer on over 600 hours of primetime television programming.  She is currently serving as executive producer of two upcoming series, Reckless, a new CBS Network drama developed and produced by Sander/Moses Productions in association with CBS Studios; and Runner a FOX Network drama developed and produced by Sander/Moses Productions in association with FOX Studios.  Recently, she served as the executive producer and occasional director of Ghost Whisperer, which ran for five years on CBS. She also co-authored the book Ghost Whisperer: Spirit Guide and created and wrote the award-winning Ghost Whisperer: The Other Side web series.  As founder of SLAM Digital Media, Moses pioneered the Total Engagement Experience (TEE), which is a business and creative model for television that uses each show as a component of a broader multi- platform entertainment experience. Using Internet, mobile, publishing, music, DVDs, video games, AOP (Audience Outreach Program) and more, TEE establishes an infinity loop that helps to drive ratings, increase revenue streams, and create viewer loyalty.  Moses has been named to the Newsweek’s Women and Leadership Advisory Committee and was honored with the WOMEN IN FILM’s Woman of The Year Award in 2011.

Julie Plec skillfully juggles work in film and television as both a producer and a writer.  She is the co-creator and executive producer of The Vampire Diaries and is currently the Executive Producer of two new series for the CW: she created The Vampire Diaries spin-off, The Originals, which tells the story of history’s first vampire family, and she collaborated with Greg Berlanti and Phil Klemmer on The Tomorrow People, which is the story of a small group of people gifted with extraordinary paranormal abilities, making them the next evolutionary leap of mankind.Plec got her start as a television writer on the ABC Family series Kyle XY, which she also produced for its three-year run. She will produce the feature @emma with Darko Entertainment.  Past feature production credits include Scream 2 and 3 Greg Berlanti’s Broken Hearts Club, Wes Craven’s Cursed and The Breed.

Robin Schiff has been working as a Hollywood writer-producer for more than twenty years.  She has numerous credits (feel free to imdb her), but is best known for the cult classic Romy And Michele's High School Reunion starring Lisa Kudrow and Mira Sorvino.  She is currently writing a pilot for Amazon called Down Dog, which she will produce.  Robin was a member of famed The Groundlings comedy troupe.  She has served two terms on the Board Of Directors for the Writers Guild Of America west.  She also does an interview series once a year for the Writers Guild Foundation called Anatomy Of A Script where she and Winnie Holzman (writer of the musical Wicked)  discuss the craft with other well-known writers.  Robin also teaches a writing class with Wendy Goldman (who she met at The Groundlings) called Improv For Writing.  In her free time, Robin likes to watch TV and nap.

Stacy L. Smith (Ph.D., University of California, Santa Barbara, 1999) joined the USC Annenberg faculty in the fall of 2003.  Her research focuses on 1) content patterns pertaining to gender and race on screen in film and TV; 2) employment patterns behind-the-camera in entertainment; 3) barriers and opportunities facing women on screen and behind-the-camera in studio and independent films; and 4) children’s responses to mass media portrayals (television, film, video games) of violence, gender and hypersexuality.  Smith has written more than 75 journal articles, book chapters, and reports on content patterns and effects of the media.  Smith’s research has been written about in The New York Times, Los Angeles Times, The Huffington Post, Newsweek, The Hollywood Reporter, Variety, Slate.com, Salon.com, The Boston Globe, and USA Today to name a few.  She also has a co-edited essay in Maria Shriver’s book, A Woman’s Nation Changes Everything (2009). Since 2005, Dr. Smith has been working with a team of undergraduate and graduate students to assess portrayals of males and females in popular media.  Over two-dozen projects have been completed, assessing gender in films (e.g., 500+ top-grossing movies from 1990 to 2009, 180 Academy Award® Best Picture nominations from 1977 to 2010), TV shows (e.g., 1,034 children’s programs, two weeks of prime time shows), video games (e.g., 60 best selling), and point-of-purchase advertising (e.g., jacket covers of DVDs, video games). Currently, Smith is the director of a research-driven initiative at USC Annenberg on Media, Diversity, and Social Change.  The initiative produces cutting-edge, timely, and theory-driven empirical research on different entertainment-based minority groups.  Roughly 20-30 undergraduate and graduate students are conducting research on gender and race in her lab each year.  Educators, advocates, and activists can access and use the research to create sustainable industry change on screen and behind-the-camera.

 

Moderators:

Erin Reilly is Creative Director for Annenberg Innovation Lab and Research Director for Project New Media Literacies at USC's Annenberg School for Communication & Journalism.  Her research focus is children, youth and media and the interdisciplinary, creative learning experiences that occur through social and cultural participation with emergent technologies.Having received multiple awards, such as Cable in a Classroom’s Leaders in Learning, Erin is a recognized expert in the development of resources for educators and students and conducts field research to collect data and help shape the field of digital media and learning.  She is most notably known for co-creating one of the first social media citizen science programs, Zoey's Room.  Her current projects include PLAY!, a  new approach to professional development that refers to the value of play as a guiding principle in the educational process to foster participatory learning and The Mother Road, a chance to explore collective storytelling through the development of the Evocative Places eBook series.

Francesca Marie Smith has been a part of the Hollywood entertainment industry for nearly 25 years, beginning her career as a young actor involved with film and television projects for Nickelodeon, Disney, DreamWorks Animation, Pixar, and a variety of other studios and networks. Currently, she is a Provost's Fellow pursuing her PhD at the University of Southern California, where she is also a research associate with the Annenberg Innovation Lab, situating her work at the intersection of academia, technology, and media industries. Her research (as well as her teaching and public speaking) has spanned a range of topics--from argumentation, ethics, mental health, and public shootings to 1980s computer advertisements, Sherlock Holmes, and Batman's Joker. Currently, however, she focuses primarily on issues of transmedia storytelling, rhetoric, and (dis)ability. As one of the early Google Glass Explorers, she is avidly interested in the role of second- and multi-screen technologies, especially as they might be used in entertainment contexts. More broadly, she is working to trace the contours of the oft-ambiguous concept of "engagement" and how it might be facilitated and/or measured across a spectrum of audiences, narratives, and technologies.

Why Do We Need to "Understand" Fans?: A Conversation with Mark Duffett (Part Four)

There remains a strong emphasis within fan studies on issues of gender and sexuality, not to mention generation, yet there is still relatively limited focus on issues of race. One consequence is that the “whiteness” of fandom is often taken for granted, with very few examples here of the practices associated with fans of color. How might we expand current paradigms of fan studies to deal more fully with race or be more inclusive of diverse kinds of fan tastes and interests?

In the book's conclusion I mention that there is much more work on fandom and race. There is a danger here, though, that we might essentialize “fans of color” and their practices, creating a kind of academic segregation by default. Instead, there are ways to explore fandom and race that might lead the discussion in fruitful directions.

The first is to explore fandom’s multiple implications within what we might reductively call “the colonial project.” After all, it is a type of blindness not to deal with race within its historical context of colonialism, production and labour. It would be a mistake here to see wider issues of identity and consumption as fully falling outside those concerns. Collecting has always been a means of defining identity. What therefore happened in the late nineteenth and early twentieth century, when electronic media became the context within which such practices were defined? Fans operated from within the orientalist ideologies that defined the colonial and postcolonial era. I have not seen very much work like this, but I think it would be interesting to explore the orientalism at play within fans’ collections of ‘exotic’ artefacts or ‘exoticized’ media genres.

A second approach might involve examining the implication of fandom within specific racial or ethnic cultures. Blackface, in its later incarnations, is an obvious example here. Researchers like Eric Lott have made clear that it was a mode of performance primarily organized to define whiteness. It continued in its vestigial forms into many of our own lifetimes. To identify as a fan of blackface was necessarily to implicate oneself in racial terms. Equally, we might explore dimensions of racial ownership around things like the chitlin’ circuit. How did fandom function within on-going histories of race relations, as a way to express ethic or racial identities at particular junctures?

A third way of examining race in the context of fandom is to examine moments when race made a difference within particular fan cultures. How are fans of a particular background treated when they constitute a minority with a particular fan culture? What does that say about perceptions of the object or the ethics of the fan community? Should, for example, one’s status as a ‘black Doctor Who fan’ always be a point of discussion? To what extent are people actively using fan cultures for particular objects as ways to build or deny inter-racial alliances? The recent discussion in the journal Transformative Works about racism in cosplay was instructive there.

Also, to what extent it unproductively generalizing and essentialist to explore why particular ethnic groups claim ownership over certain fan objects, some of which at first appear unconnected with their specific cultures? We can generate hypotheses at least, for example that Morrissey’s Chicano fans connect with his Anglo-Irish status as a white ‘outsider,’ but such theories hold absolutely no weight until they are subjected to thorough empirical assessment.

 

A final direction for the study of race and fandom might be to consider the racial implications of fandoms based around racially controversial objects. For example, how do the fans of the vulgar contemporary blackface performer Shirley Q. Liquor see the racial connotations of their object? This kind of research is a rather thorny area; using unsolicited material might give us some traction.

You suggest that academics writing about fandom often have a very static conception, not doing research on how people become fans or for that matter, how specific fandoms emerge. What do you see as some possible steps towards addressing these questions?

The answer to your query has two possible directions: one for collective communities and the other for personal fan passions.

The emergence of specific communities and fandoms is amenable to historical study. A substantial number of younger researchers still see the online world of the present as the main place to research fandom, but I expect to see more of this historicizing work as fan studies further expands as a field. In consequence, we might then be able to start developing a more elaborate understanding of the history of media fandom itself. To set the ball rolling we need a greater historicization of fandoms specifically as living cultures, communities that go through periods of expansion and decline. There has been some interesting recent work on this, including your piece for Boom about the San Diego Comic-Con.

The question of how people become fans is still something of an elephant in the room for fan studies. There may be some scope there for a project comparing ‘becoming a fan’ stories. As I explain my book, however, serious methodological obstacles await anyone who uses such material to explain the emergence of personal fandom. Longitudinal studies of individual fans - even autobiographic or auto-ethnographic ones - always have a reflexive, ex post facto element. People can keep diaries, but fandom is hard to anticipate. Serial or genre fans who predictably move from one object to the next are already fans in a sense, so their personal stories are not the same as those of new fans.

As new fans progress through the process of initiation, they change their perspective and commitment. Self-reporting afterward is not going to create the same data as might be collected ‘live’ at each stage. Asking individuals who already keep diaries to reveal their contents during phases of first initiation would move the question forward, but such individuals were not primed to talk about things that might help to address theoretical concerns. It is quite a thorny issue, but we need to start addressing it to fully understand fandom.

You write at the end of the book, “a master theory of fandom may never be found, but it remains a worthy goal to understand the phenomenon as a special bundle of processes that interact in contingent ways.” How does this push for a more general theory of fandom relate to the push, elsewhere in the book, for ever more particular accounts of specific kinds of fans and fan practices?

The concern that you raise here is in some ways like squaring a circle, because fan studies has expanded so rapidly as a field. Media technology has continually changed. More researchers have become interested. New fandoms and new ways of pursuing fandom have sprung up. Empirical work on fandom has now rather exploded. Beyond this, Understanding Fandom was deliberately rich in detail because I was disappointed by some other media textbooks: volumes that were well organized but rather low on information.

Because the value of some recent work is yet to be decided by history, the world of textbooks moves a bit slower that the field that they discuss. Although articles are referenced in Understanding Fandom and sometimes discussed quite extensively, I focused quite deliberately on the ‘classic’ texts of fan studies. My hope was to get a balance between theory and empirical detail, especially when particular examples could further illuminate theoretical concerns and point a way forward.

The challenge of creating a textbook is to be able to frame the work that has been done, and - ideally - explain a bit about what is missing or offer some fresh perspectives. One of the things that seemed missing to me from fan studies was much discussion about celebrity-following. I hope that the book begins a dialogue that will encourage us to widen our scope a little further, beyond a focus on fan practices and communities to think more carefully about on fan motivations. Of course, ‘textual’ fans follow auteurs and celebrity actors, so celebrity-following is a practice or set of practices, not a separate set of fandoms, but it is a practice that forces us to think about the “why” of fandom, not just the “how.”

The fascinating thing about media fandom, for me, remains that it affectively unites commercial culture, individual subjectivity and collective empowerment. My aim with Understanding Fandom was to explain it in an ethical way that might connect research on practices with a wider spectrum, if you like, of work on representations, identities and processes.

Mark Duffett is a Senior Lecturer in media and cultural studies at the University of Chester with research interests spanning fandom and popular music culture. As well as publishing Understanding Fandom (Bloomsbury, 2013), he guest edited a recent special edition of the journal Popular Music and Society, and also edited a Routledge book called Popular Music Fandom(2013) which featured chapters by Cornel Sandvoss, Joli Jensen and Matt Hills. In 2010 he organized an International Symposium on music fandom at Chester and was keynote speaker in 2012 at the MARS music conference in Finland. He is currently writing a book on Elvis Presley for the Equinox Press series, Icons of Popular Music, and co-organizing an April 2014 international conference on rock music and love in Montpellier.

 

Why Do We Need to "Understand"Fans?: A Conversation with Mark Duffett (Part Three)

There has been ongoing tension in recent years over researchers who are interested in understanding the personal motivations of individual fans (who may have no strong social connections with other fans) and those who are studying fandom as a specific subcultural community with its own traditions, norms, and hierarchies. How do you negotiate this conflict in writing your account?

With respect, I think that the question begins from a false polarity. It is not so much that we have personal fandom on one side and the fan community on the other. Rather, we share in a conceptual separation of the private and public sphere that was never fully sustained in an age of electronic media and is even harder to discern in the digital era. If we can start to understand that the public constitutes, invades or invalidates the private - and also that versions of the private can exist in public - then I think we can get much further in this discussion.

In relation to fandom, reconsidering the validity of the full distinction means devising and embracing concepts that conjoin or embrace both spheres. Our traditional tools have been limited there. Psychoanalysis and psychology offer quite powerful explanations of individual behavior that often, I think, start to break down when we make collective generalizations. Equally, the transformative works tradition offered a way out of previous intellectual dilemmas, but it did not come with a strong conception of why individual people become fans (except, perhaps, as a kind of communitarian, ethical act).

If we ignore commonly circulating (public) assumptions that audience members take up, in some ways I think that fandom still appears to begin as a ‘private,’ personal interest – a kind of autonomous statement of personal conviction - but it can then become the basis of public collective activity. The question for researchers is how to think in ways that reduce the distinctions between private and public to order to approximate real life.

As a label, fandom broadly began as a way to define groups of people who built their identities around media consumption. Because fandom is, socially, about our passions and declarations of subjective interest, it has become a way to personally express oneself. Unfortunately, it has also become a term of abuse for our shared fascination with the products of commercial culture.

However, I don’t think that all humans are born fans. My humanity is more essential than my fandom, but what does that mean? I’d locate my fandom as a human response to a social and economic system that hijacks, reconfigures and transforms human relationships. What that means is that there’s no need - other than image management - to (re)locate fans as creative, political, active or social; all human beings have those qualities.

Rather than thinking about how we might redeem fandom socially by seeing fans as redeeming texts, I’d rather locate fandom as a set of human, social relationships emergent in an industrialized era of electronic mediation: an era where we electronic traces of others can prompt our emotional experiences. From that perspective, fandom is a form of human chemistry pursued within a context where it inevitably gets alienated, amplified and shaped or directed.

There is a danger that in talking about ‘human chemistry’ we are liable to essentialize arbitrarily posited needs. However, I think there are some absolute basics that we can talk about, like the idea that generally we like company and want to feel socially-valued as people, or that we appreciate great creativity. These are universal needs that happen to be expressed within fandom.

I’d therefore see the genesis of fandom – sympathetically – as an ideological process. Rather than suggesting that fandom is something that begins completely in private, it is important to remember that we all carry notions of the audience as a collective entity. When we watch someone on screen, we know that others are watching them too. In the case of live studio audiences, we can see actually them, but they are always implicitly there.

Unlike some of my colleagues, I don’t think that the Internet age has fully ended this kind of collectivization; by lowering the barriers of entry to public debate it may have allowed many of us find a low level of celebrity, but it has also created important new indices of mass popularity (YouTube hits, Twitter followers, etc). As a personally recognized, individual conviction, fandom begins within this context of our individual understanding of the wider audience. So, even if we consume and become fans in private, we are always in the matrix of something much more communal.

Indeed, when we are convinced by a performance, we are likely to know that others are convinced too. We recognize our connection with a dedicated fraction of the audience and locate ourselves as part of “the fandom” or “the fanbase.” This means, conceptually, that we don’t fully begin in private and go public. Instead, we always have assumptions about the public and our relationship to it.

Beyond thinking carefully about our prior understanding of audiencehood and concurrent notions of the fanbase, there are several other ways that I attempt to conceptualize that unified private-public fannish self in the book. One is the notion of a “knowing field,” which I’d locate as a kind of phenomenology of participation in the fanbase. This idea posits fannish conviction as a shared inner territory of emotional certainty: suggesting “knowing” almost in the carnal or mystical sense, rather than simply holding a stock of appropriate knowledge.

The “knowing field” becomes something that, as fans, we enter and/or move across, which I suppose makes it quite similar to Cornel Sandvoss’s notion of Heimat, the difference being that Sandvoss understands Heimat more through its linkage to personal safety or self-esteem. The idea of “knowing field” is more about conviction and does not posit psychological foundations, at least in the same way. You have sometimes located fandom as a kind of equivalent to sexual identity: inner, perhaps essentially felt, based on desire. I’d also see it, perhaps, as a bit like patriotism: a recognition of emotional commitment to something that we also know is shared with others.

A second bridging idea is to think about Durkheim’s notion of totemism: although not all fandom is the same or a secular substitute for religion, I do think that Durkheim’s notion of totemism can explain quite a lot about fannish motivations in relation to the the power associated with celebrities. Totems are foci of collective attention who gesturally return the energy of collective attention back to their individual followers through personal one to one transactions. The idea says quite a lot about notions of fame and human aura. It makes some sense to say that celebrity-following fandoms are an extension of totemism as a human process of attachment organized in a media age.

Another bridging concept I introduce in the book is the idea that we share “imagined memories” to describe socially prized moments of performance. Each imagined memory is based on a thing you wished you had experienced, but never did, like, say, being at Woodstock. It is not exactly a fantasy, because it really did happen to someone else. However, it is not your memory either, because it happened to someone else. By valorization in the media and more precisely in the narrative of history, it is therefore a kind of fantasy that authenticates itself as something like a memory.

The term points to the paucity of phrases like ‘cultural memory’ in describing the mediated past: for a few people these memories are real enough (although, even for them, the memories have been inflected by the subsequent story of the event). Imagined memories only matter because of what came after them and are therefore spaces of emotional investment that are necessarily contradictory. In a sense, then, they are commodity templates: they are both made to matter by stories and characterized by their own rarity value (not everyone has the ‘real’ memory). This is precisely why they become starting points for further commodities (media documentaries, heritage tourism, anniversaries, re-enactments, etc).

Each of those concepts – the “knowing field,” totemism, imagined memories – is deliberately partial and open enough to account for variety; each has its share of flaws, but does attempt to get beyond an artificially separated public and private sphere and to chart a course between personal and collective fandom. They attempt to talk about power, affect and communality without recourse to the usual generalizations.

Throughout, there’s an emphasis on exploring fandom as a “performed” identity rather than as a natural or essential one. What do we gain by this focus? What are some of the ways and contexts through which fan identity gets performed?

I do question essentialism in the book, but I’m not sure that I entirely replace it with performance. Personal fandom is, in my view, something that is neither essential nor, exactly, performed: it is not at the root of one’s very being, but it does begin as something internal.

When I talk about fannish subjectivity, I tend to locate its origin in a form of self-recognition (a kind of "I realized I was a fan..."): an inner recognition of connection and subjective fit rather than an outer attempt to persuade anyone else. However, I know that performative elements come into play once we start to look at social communications. I am therefore partly reporting on what existing writers like Matt Hills have said - performance, after all, is something that shows fans are active.

Beyond that explanation, I also think that we could do with more bridging concepts. The term “performers” is used quite a lot in the book to allow me to keep the register open and not narrow down to specifically speak about fan objects as “actors” or “singers.” Performance is, nevertheless, a powerful perspective precisely because it has the potential to easily make connections between our existing repertoire of ideas.

If used it with understanding, it allows us to begin mediating between issues of textuality, spectacle, identity, communication, empirical situatedness, temporality and history, creativity, agency, style and affect – all of which are relevant, I think, to discussing fandom. How can one discuss cosplay, for instance, without talking about performance?

One of the issues here, though, is that performance studies research has been seen as a separate scholarly tradition emerging from theatre studies and slowly integrating itself with cultural studies approaches. Scholars like Phil Auslander are beginning to integrate that tradition with the study of media cultures.

 Mark Duffett is a Senior Lecturer in media and cultural studies at the University of Chester with research interests spanning fandom and popular music culture. As well as publishing Understanding Fandom (Bloomsbury, 2013), he guest edited a recent special edition of the journal Popular Music and Society, and also edited a Routledge book called Popular Music Fandom(2013) which featured chapters by Cornel Sandvoss, Joli Jensen and Matt Hills. In 2010 he organized an International Symposium on music fandom at Chester and was keynote speaker in 2012 at the MARS music conference in Finland. He is currently writing a book on Elvis Presley for the Equinox Press series, Icons of Popular Music, and co-organizing an April 2014 international conference on rock music and love in Montpellier.

Why Do We Need to "Understand" Fans?: A Conversation with Mark Duffett (Part Two)

You argue here that anti-fandom is not necessarily always a totally outsider or oppositional perspective, that under some circumstances, the industry or individual performers actively “invite” the anti-fan response. At first glance, this may seem counter-intuitive since the industry clearly hopes to attract the largest number of consumers. So, what are some of the reasons why producers might court or encourage anti-fan responses?

The idea that the industry hopes to attract the largest number of consumers assumes a monolithic entity (the media industry) with one market place and one audience, ignoring notions of consumer targeting or niche marketing.

This is one of the areas where popular music studies might productively contribute. I cite Bob Dylan as a clear example of invited anti-fandom in the book. Courting controversy has been both a catalyst for publicity and a form of audience segmentation, particularly in rock. Controversies have expressed social change at certain points in time and have also been a familiar part of the production process. From around 1956 to 1976, some of the most commercially successful music was based on the idea of a generation gap that articulated, at its mildest, a kind of autonomy and permissiveness, and at its extreme represented a push towards obscenity. Allusions to sexual debauchery became a genre convention in rock and the knowing evocation of moral opposition was characteristic of whole subgenres – notably punk. Individual artists, from Jim Morrison and GG Allin to the Dayglo Abortions, continually at pushed the boundaries, sometimes without any other recognizable cultural project.

In his foreword to Understanding Fandom, Matt Hills seems to suggest that the process might be unique to popular music, but I am not so sure. Certain forms of exploitation or art cinema purposely push at boundaries and violate concerns, like Christianity, that groups in society hold dear. It’s clear that Srdjan Spasojevic’s movie A Serbian Film (2010), for instance, was designed to shock and provoke offence.

Perhaps what we need to think about the relationship between invited anti-fandom and different industrial regimes. One point here is that products that seem to deliberately evoke anti-fandom regularly go on to become ‘cult’ phenomena. Another is that parent corporations can treat them at arm’s length, signing independent producers to distribution-only deals so that they can skim profit but avoid the risk.

I don’t, therefore, fully see anti-fans as a kind of free-floating audience; perhaps they too can be ‘courted’ by the industry as a marketing strategy. Perhaps we can even talk about ‘anti-fanagement.’

You argue, at places here, that academics miss some of the picture when they define fans in relation to political ideologies or corporate interests, suggesting that fans are never simply compliant or oppositional, but rather fans are "relatively indifferent" to the industry. Explain.

Fans use economic mechanisms for cultural purposes, while media industries use culture for economic ends. Both parties interact and are, to some extent, merged. They each, however, have distinct priorities. Fans are inspired by media products, but their concerns and practices cannot - as the Fiskean tradition demonstrated - be reduced to industrial planning.

The words I use quite a lot to talk about fans and their concerns in relation to the media industries are “tangential” and “collusive.” By this I mean that fans can be relatively indifferent, co-operative or oppositional, depending on which fan culture we decide to examine and when we decide to examine it.

While I have no doubt that fans can act collectively as ethical communities, I also think that is a danger that we tend to forget the “business as usual” aspect of fandom - that television fans were, for instance, generally more interested in watching the final episode of Breaking Bad than contesting High Bridge / Sony Pictures. This does not mean that they were pawns in someone else’s game who bought into hype. It means they felt that the show spoke to them, they enjoyed it, and they were engaged by its narrative. They became fascinated and dedicated.

As I think you noted in Textual Poachers, such fans may well “rescue” a series after the network stops broadcasting it – although, of course, networks themselves now often help to facilitate that. So maybe there is a kind of goal towards which fans are heading that can be further facilitated, either by agents in the industry or those outside it.

I think, though, that because our academic traditions work to ignore or reject a focus on the enjoyment of commercial culture, we are in danger of forgetting that win-win situations are part of this spectrum of relationships. Rather than searching for the dramatic moments where fans contest media producers, to understand fandom it seemed a greater challenge to me to start providing non-generalizing, non-reductionist frameworks within which we might explain why fans are sometimes complicit in doing what they do.

I should add, however, that “business as usual” is not static and also includes fans organizing into communities, creating different factions, and acting collectively. I do not necessarily see it as a term that excludes group ethics or politics, but rather one that encompasses ordinary activities and motivations.

Mark Duffett is a Senior Lecturer in media and cultural studies at the University of Chester with research interests spanning fandom and popular music culture. As well as publishing Understanding Fandom (Bloomsbury, 2013), he guest edited a recent special edition of the journal Popular Music and Society, and also edited a Routledge book called Popular Music Fandom(2013) which featured chapters by Cornel Sandvoss, Joli Jensen and Matt Hills. In 2010 he organized an International Symposium on music fandom at Chester and was keynote speaker in 2012 at the MARS music conference in Finland. He is currently writing a book on Elvis Presley for the Equinox Press series, Icons of Popular Music, and co-organizing an April 2014 international conference on rock music and love in Montpellier.

Why Do We Need to "Understand" Fans?: A Conversation with Mark Duffett (Part One)

When I visited England two years ago, as part of my grand European tour, I was struck that there was a new generation of British cultural and media scholars, often the offspring of old friends such as Roberta Pearson, Will Brooker, Matt Hills, Nickianne Moody, Mark Jancovich,  Peter Kramer, and others, who were turning their attention to the study of fans and media audiences. Most of them are not yet well known on this side of the Atlantic, but they are posed to leave their marks, and they are voices we are going to be hearing more from in the years to come. Mark Duffett was one of the many young scholars I met on this trip, and he's recently published a significant new book, Understanding Fandom, which is intended as a textbook for fan studies classes. I am using it as one of the core texts for my own graduate seminar this term on fandom, participatory culture, and web 2.0. Duffett sets out to provide a critical overview of some of the core texts which have helped to define the study of fandom; as one of the writers he discusses at some length, I felt that he was asking hard questions about how this work has withstood the tests of time and the challenges of next generation scholarship but he approached them with fairness, nuance, and much greater attention to detail than most other writers bring to this subject. I did not always agree with what he had to say about some of the key issues in the field, but I was glad he was pushing the discussion to the next level, and I am eager to see how others in the field react to his formulations.

Beyond summing up what has already been done, though, he points us in some new directions -- as Matt Hills suggests in his introduction to the book -- and that's where I've chosen to focus my attention in this interview. I learned a lot from reading his account, especially because he is not necessarily beholding to some of the false distinctions which have held our work hostage for so long. He offers a great illustration, for example, of how ideas drawn from the study of music and celebrity fans might be brought into active conversation with works that deal with cult television and transformative works, and I think what he has to say here about the divide between Fan Studies and Fandom Studies (which has often been both gendered and geographically and disciplinarily rooted) may offer some interesting directions forward for the field.

Mark's publisher has been nice enough to offer us a free preview of the book.

There are sure to be debates sparked around some of the book's findings, but this is a book that we all need to engage with as we think through the current state and future direction of fan studies. I know we will be hearing more from Mark and from his contemporaries amongst British fan scholars.

You spend a good chunk of time across the book nuancing and negating some of the negative stereotypes about fans that have concerned fan scholars from the beginnings of this field - among them, the idea of fandom as a religion or the fan as stalker. What justifies the continued emphasis on these negative constructions of fandom, given how much progress has been made within academia in constructing alternative understandings of some of these same phenomenon?

The short answer to that is that entry level students (as opposed to fan studies course graduates) still have to unlearn the stereotypes. Understanding Fandom was commissioned as a textbook, but I hope it’s also a critical discussion of the history of the field. I wanted it to be something that I could pass across to a competent student and say, “Here is what I know about the study of media fandom.” In my fandom seminar class every year I used to ask students to do some initial word association on the term “fan” just to see what was already in their heads. The same words and phrases repeatedly came up - things like “geek,” “cult,” “stalking” and “hysteria.”

Unfortunately, society has not fully given up on depressingly familiar ideas that equate fandom with obsession, extremity and emotional excess. In its six year life span, for instance, Chris Croker’s ‘Leave Britney Alone’ video has had 47 million hits on YouTube. Although the contemporary film and television producers tend to court avid fans as a market place, approaches to marginalized fandoms in the tabloid press have not changed a great deal. Even in the Internet era, they still influence popular understanding.

Judging by Facebook hate pages and other indications, modes of stereotyping that have traditionally been articulated against media fandom as a whole are now being used by specific fan cultures to marginalize those in other fandoms. Unfortunately, too, some of the less nuanced discussion of the academic material is also falling into a trap. Introducing the recent Radio 4 documentary Fan Power in November 2013, for instance, one presenter explained:"This program is about fans or fandoms, and whether being a fan is different now from how it used to be, and whether fandoms can be mobilized for political or social change. It’s not so much about Beliebers and Directioners and their crazy rivalries, but about what happens when fandoms turn their attention away from their idol to the real outside world."

The introduction recalls the history of debate on media fandom by using a set of binaries: old (implicitly naive or consumerist) and new (savvy and activist) fan cultures, ‘crazy’ pop fanaticism and serious, mobilized fandom, distracted idol worship and the “real outside world.” The documentary’s introduction mirrors a tendency in fan studies, I think, to separate ‘worthy’ aspects (film and TV cult fandom, cultural productivity, text-based and literary interests, real world political activism) from unworthy ones: celebrity following, pop music, distraction, obsession, consumption… The logical extension here is that “outside world” politics matters and fandom is interesting only as its tool.

In the book I distinguished media fandom research – in its broadest sense – from fan studies. Research about fandom exists well beyond cultural studies and not all scholars are sympathetic with the Fiskean conception of fandom. Psychologists like Lynn McCutcheon have hypothesized connections between media fandom, “celebrity worship” and intellectual under-achievement. A student wishing to explore “extreme” fandom might come upon some of this less sympathetic material. I wanted to think about its ideological work from a cultural studies perspective.

I often go back to your discussion at the start of Textual Poachers to expose the stereotypes, but I think that addressing the stereotyping of fandom is something that is too important to only do once. We need to keep addressing the stereotypes, because if we don’t, in unexpected ways they will come back to bite us. To those students unfamiliar with 1990s cultural studies scholarship, the relative lack of recent work on fan stereotypes might seem to imply a critical silence. Perhaps we should consider addressing such estimations of fandom as a continual process.

 

You use the phrase, “media fandom,” in the book’s title. For you, this term includes fans of performers and celebrities, as well as fans of fictional texts. Indeed, some of the best contributions here come when you juxtapose work that has been done on what are often seen as radically different kinds of fans and find points of commonality between them. What do you think academics writing about fans of popular music, say, and academics writing about fans of “telefantasy” have to learn from each other? Why do you think these topics have been seen as separate for so long?

I will address your second question first, because it is a little easier to answer…

Perhaps we have also been concerned that different kinds of fan have been associated with each media form. I am reminded here of my colleague Phil Tagg’s claim that colleagues can be charged with ‘driving a disciplinary vehicle without a license’ if they dabble in a different field. Ironically, media studies and cultural studies have long offered a number of bridging concepts – consumption, genre, style, textuality, performance, affect – but these often seemed to contextualize fandom rather than fully explain it.

The separation of topics has partly been a matter of disciplinary specialisation. Television studies was relatively dominant in the cultural studies discussion about fandom. Many scholars in that area saw no need to look outside their own field. Popular music studies, on the other hand, rarely ventured to explore dedicated music audiences at all (specifically as fans), and either tended to focus either on texts (musicology) or sociological contexts (subcultural studies, scenes). It was not until the late 1990s that scholars like Dan Cavicchi started to explore music fandom. Fan studies did not have such a wide interdisciplinary reputation back then.

The way that fan studies focused on its object has gradually extended its reputation beyond television studies. In light of this there has been more ‘cross town traffic’: pop studies writers like myself picking up or working within the fan studies paradigm, and fan studies scholars – like Matt Hills and Cornel Sandvoss – refusing to draw narrow lines around the type of media fandom that they will investigate. I don’t actually think that the latest generation of researchers is as aware of those older distinctions, because fan studies has now begun to form its own vibrant and rapidly expanding research field.

To address the question of what researchers of different fan objects have to learn from each other…

Telefantasy research developed fan studies as a means to pay attention to fan activity, in the transformative works sense, and could therefore disrupt notions of “the pop fan” as one atom of a seduced mass. The problem for popular music research before the Internet was that in the public sphere fans were most visible in spaces associated with consumption and the mass audience: record shops, live concerts. Rock fans were respected, but the idea of pop traditionally linked music fandom to a feminized mainstream. Attention to your work has encouraged music researchers to think carefully about ethical dimensions when studying fandom and has offered us a framework within which to examine fan practices.

There is a textual focus in much of the television studies work. So I hope what some of the research on popular music fandom can offer telefantasy scholars in return is a focus on certain kinds of fandom as cultural fields organized around celebrity and affect. Popular music research always had to contend, in some ways, I think, with a disappearing object: relatively ephemeral, immaterial nature of emotionally engaging music. That was true at the level of the text itself – music’s meanings not being quite amenable to the usual modes of linguistic or representational analysis.

Yes, some music fans have textual objects (the song, the album, the genre), but there are many others who have become fascinated with a particular individual or group (the star, the band); in some senses the distinction itself is debatable because musical texts and their makers have inevitably become confused, raising questions of authorship and authenticity.

Celebrity-following is not unique to popular music, but rather popular music has often become associated with celebrity-following in the public sphere. Consequently, things that have sometimes been marginalized in the discussion of textual fandom, are right on the surface in popular music and require attention.

Take Lynn Zubernis and Katherine Larsen’s (2012) recent book on Supernatural fandom, for example. Precisely because they are exploring the interests of sections of the Supernatural fan community, Zubernis and Larsen focus as much or more on the consequences of female fans’ lustful identifications with the show’s lead actors as they do on show itself.

Their work reminds me of Susan Fast’s (2001) discussion of the way in which female fans perceived the lead singer of Led Zeppelin as an erotic object, or more recent work on boy band audiences. The commodification of romantic allure and sex appeal is a common theme across very different media forms. An interchange between different fields of fan research might help us better understand similar places that, in many ways, form common empirical ground.

In a wider sense, I think that we may be able to productively destabilize assumptions that come from our respective ‘home’ disciplines. This friendly destabilization could take the form of recognizing commonalities in fandom itself as a shared object. On one level, diverse fandoms operate within common social contexts and are have sometimes been marginalized in similar ways. Very different fandoms have been associated with, for example, the public performance of emotion and conviction.

On another level, different fandoms share common discourses and practices. Fans of very different objects can behave in surprisingly similar ways. Traditionally the similarities included things like collecting, canonization, displaying commitment and creating fanzines.

The realm of digital media offered a new context of convergence within which previously unrelated fandoms have shared common platforms and approaches: forums, fanfic writing, spoiling, video uploading, mash-ups, activism, nostalgia / archiving / heritage. Perhaps we should not be thinking in terms of media forms (say, TV serial or pop fandom) but in terms of different clusters of cultural capital: people liking similar cultural fields like, say, horror cinema and heavy metal.

Matt Hill’s notion of ‘inter-fandom’ is interesting in that respect. His concept is not about one kind of fandom, or even recognizing something common to different types, but instead about asking how – as media fans - we move between associated cultural fields to our efforts to display particular forms of cultural capital.

 Mark Duffett is a Senior Lecturer in media and cultural studies at the University of Chester with research interests spanning fandom and popular music culture. As well as publishing Understanding Fandom (Bloomsbury, 2013), he guest edited a recent special edition of the journal Popular Music and Society, and also edited a Routledge book called Popular Music Fandom(2013) which featured chapters by Cornel Sandvoss, Joli Jensen and Matt Hills. In 2010 he organized an International Symposium on music fandom at Chester and was keynote speaker in 2012 at the MARS music conference in Finland. He is currently writing a book on Elvis Presley for the Equinox Press series, Icons of Popular Music, and co-organizing an April 2014 international conference on rock music and love in Montpellier.

Deciphering Black Masculinity: An Interview with Mark Anthony Neal (Part Three)

You describe Stringer Bell in The Wire as the “thinking man’s gangster,” seeing him as a powerful illustration of the “cosmopolitan” qualities you ascribe to this acclaimed series. What is it that The Wire was able to achieve in terms of breaking with black masculinity? Some have similarly celebrated Orange is the New Black as a series which offers a broader range of alternative constructions of femininity (including black and Latino characters) than we typically see on television. Would you agree with that assessment? Why or why not?

Think that for David Simon and Ed Burns, these men were real to them—composites of folk they had interacted with in some way.  In that way, their experiences covering Black Baltimore in the 1980s made them aware of the diversity of Black men that existed.  Give HBO some credit for allowing them to fully explore that diversity throughout the five-year run of the series.  Beside opening up for  range of expressions of Black masculinity and Black femininity, The Wire and Orange is a the New Black has also cultivated a space for the performance of “Female Masculinity,” to draw on Jack Halberstam’s work.  It is in those moments that one can see the fluidity of Black identity, in ways, rarely, if ever, explored in mainstream entertainment.

Idris Elba has continued to gather public interest as he was widely promoted as a potential for casting as the new Doctor on Doctor Who (amid debates about whether or not the Doctor could be black). How have these more recent developments altered or confirmed your analysis of the performer in the book?  How might we imagine a black Doctor introducing themes of Afro-Futurism into this long-standing British series?

This is clearly the moment of the Black-Brit-Afropolitan actor.  If the question is,  is there an Afro-futurism for male Afropolitans actors, well yes, particularly if your name is Idris Elba or Chiwetel Ejiofor.  Not sure that a more “traditional” African-American or Afro-Caribbean actor, save Don Cheadle, would have those same opportunities.  Elba is really having the career that Calvin Lockhart and Delroy Lindo should have had.  Find it interesting that Ejiofor and Elba have been able to traffic in both more global and traditional African-American roles. I don’t think that is simply about their skill-set.

 

Entertainment Weekly had speculated that we might have had as many as four black actors in contention for the Best Actor Oscar this year -- Idris Elba for Mandela: Long Walk to Freedom, Forrest Whitaker for Lee Daniel’s The Butler, Michael B. Jordan for Fruitville Station, and Chiwetel Ejiofor for Twelve Years a Slave. How might we fit these black performers (and the characters they portray) in the trajectory of acclaimed black performances you traced between Sidney Poitier and Denzel Washington? (This question was framed before the Oscar nominations came out)

I am happy for Ejiofor’s nomination—expected Elba to earn a nomination, especially after Mandela’s death.  Most disappointed that Michael B. Jordan didn’t get a nod, though I suspect that had much to do with his youth and the stark, un-sensational reality of Oscar Grant III life and death.  Washington had to break through the archetype that Poitier represented throughout his career.  I think this current generation, though Whitaker is a little older, has benefitted from Washington’s willingness to break ranks with roles in films like Training Day (most famously), but also He Got Game and American Gangster.

 

You end the book with a discussion of Barack Obama and Reverend Wright, suggesting the ways that the candidate has had to negotiate around assumptions about black masculinity identity. To what degree do you think Obama has been willing to explore the boundaries between Harvard and the Hood as he has responded to the politics around the Treyvon Martin Case?

Barack Obama is more of an enigma to me now, than he was at anytime during the 2008 campaign, when he was largely illegible to so many of us.  It’s not simply about how he has chosen to govern—from the Center, in reaction to the Right, largely dismissing legitimate critiques from his base of the Left—but his real silence on the ‘Hood, except as a lecturer of family values.  His calculated initial comments about Martin’s shooting—after checking for the winds of popular opinion—is the most obvious example.  I never forgot that the President took more than a week to comment on Michael Jackson’s death.  I always understood that the value of a Black President in the contemporary US was largely symbolic—albeit a powerful symbol—but what value is a Black President if he can’t even acknowledge the artistic legacy of a figure like Amiri Baraka.

 

Mark Anthony Neal is Professor of African and African American Studies at Duke University. He is the author of several books, including New Black Man and Looking for Leroy.  He is the host of the weekly webcast Left of Black.

Deciphering Black Masculinities: An Interview with Mark Anthony Neal (Part Two)

You argue that Avery Brooks, as a performer, was, despite often being cast in stereotypical roles, able to “draw on the full range of black expressive culture, often in opposition to the intent of the show’s writers and producers.” This claim has strong implications at a time when black men exert much greater influence on our culture as performers than they do as “writers and producers.” Can you say more about the forms of agency that surface in this analysis?

 As I mention in the book, Brooks was granted agency around the character, because the writers and producers really didn’t have a sense of who and what the character (created by the late Robert Parker) was.  I think what Brooks’ did with the character spoke a great deal about both his classical training and his investment in Black arts—he was of a generation that was a direct product of the Black Arts Movement of the 1960s, he was deeply involved in the National Black Theater Festival, for example.  I think that in the last generation, Black performers have had more access to mainstream success and thus have had less need for the kinds of Black organizations that Brooks’ generation cultivated.  Whereas Brooks may have always been clear that his work was in conversation with a Robeson, Belafonte, or a Diana Sands and Rosalind Cash—to name just a few—contemporary artists don’t have the same relationship with previous generations of Black performers—and thus I think it limits their ability to really drawn fully and freely from “the culture” (whatever that means).  The irony is that in the era of Youtube, they actually have much more access to those earlier performers, than any other generation.  One of the things I appreciate about Beyonce’s art is that she has spent serious time in the “archive,” if you will, though she’s often criticized for not being original.  I see it as a real tribute to those folk, some of them obscure,  that come before her.

You express throughout the book some deep ambivalence towards hip hop culture which you describe in your introduction as “a cottage industry of problematic images of black masculinity” but refuse to dismiss altogether as a vehicle for exploring alternative forms of black masculinity. When and how have performers or audiences been able to escape or at least challenge the more problematic aspects of hip hop culture? What contemporary performers do you think offer the best source for alternative articulations of black masculinity?

There’s an “inside baseball” aspect to this re: “corporate sponsored” entertainment geared to American youth, and what some would deem more “authentic” (however problematic that term is) rap music and Hip-Hop culture. I will only say that the latter is far less accessible to young people and the former is far more visible. From a pedagogical standpoint, I find all of it of value, provided we can equip audiences—young folk in particular—with a critical framing that allows them to contextualize what they are consuming.  Looking for Leroy is largely about providing some of that framing and hopefully encouraging even more framing from others.  Of contemporary artists, I find the work of a Jasiri X compelling, because of his ability to humanize some of the political realities of Black life globally, but even he is challenged to not simply be seen as the “protest” rapper.  I think in a purely artistic sense, beyond his place in celebrity culture, Kanye West is pushing past some boundaries particularly in indexing trauma, mental health struggles, vulnerability and loss within Black male life.  Indeed, his willingness to find raw sonic material from beyond the typical pop music archive, speaks to his searching to find sonic examples that best represents his emotions.

You draw in the book on Manthia Diawara’s notion of “homeboy cosmopolitanism”, a phrase which seems intentionally oxymoronic, given the rootedness in a particular location or community implied by “homeboy” and what you describe as the “desires for physical, social, and economic mobility” implied by the concept of cosmopolitanism. How can we resolve these contradictions? What forms of culture best express this concept?

 Part of the genius of Hip-Hop culture is that when many of these artists began to travel globally, they brought the ‘hoods they grew up in and the “hood” that they are all perceived to be from, with them.  I don’t think any of them saw this as a contradiction, in part because many of their ‘hoods, were always/already cosmopolitan, if we consider immigration patterns from the Caribbean, West Africa and migration from the American south as challenging the concept of a monolithic “blackness” or Hip-hop, for that matter.

Mark Anthony Neal is Professor of African and African American Studies at Duke University. He is the author of several books, including New Black Man and Looking for Leroy.  He is the host of the weekly webcast Left of Black. 

Deciphering Black Masculinities: An Interview with Mark Anthony Neal (Part One)

This is another in a series of interviews with the authors of books published as part of the Post-Millenial Pop book series which I edit with Karen Tongson for New York University Press. Mark Anthony Neal's weekly webcast, Left of Black, produced by Duke University's John Hope Franklin Center of International and Interdisciplinary Studies,  is a powerful example of the roles academics can play as public intellectuals, brokering important conversations  the culture needs to be having, highlighting key scholarly and cultural works that deserve greater attention than they are apt to receive from mainstream media, and asking the most urgent questions his regular fans want answered about race as embodied by both lived experience and contemporary popular culture. Among topics recently addressed on the series include the thirty year history of the Urban Bush Women dance troupe, the story behind "We Shall Overcome" and other anthems of the civil rights era, the role of black barbers and barbershops in constructing the black public sphere, and parenting in a "post-racial" America.

Neal brings his diverse knowledge and interests to bear on various performances of black masculinity in his newest book, Looking for Leroy. Here, he argues that many constructions of black male identity in American culture are far too "legible", reproducing the same lethal stereotypes where black male bodies are rendered as criminal, needing to be subjected to police authority and containment. Yet, he's interested in the ways that some performers construct personas which are less legible, which challenge our expectations and force us to think differently about identity politics. The book ranges from Jay-Z and R. Kelly to Barack Obama, with stops along the way to talk about The Wire, Star Trek, Fame, and the Oscars. The writing throughout is direct, engaging, witty, and broadly accessible, which helps to explain why his work is attracting readers and listeners far beyond the university book store circuit. At the same time, he is the master of close reading, offering interpretations that are nuanced in their attention to detail and yet encompassing in their ability to link the specifics of individual performances into larger career trajectories and into their political contexts.

Neal is one of the busiest people in the field of cultural studies today, so I am grateful that he could spare some time to address my questions.

Let’s talk about your title, “Looking for Leroy.” Can you share with us what it was about the figure of Leroy in Fame which inspired this particular path through black masculinities? In what sense are characters like Leroy “illegible” figures  when compared to more stereotypical representations of black masculinity?

 

My connection to Gene Anthony Ray’s character “Leroy” from the movie and series Fame was personal.  The series debuted just as I was developing a sense of who I was as a young man (I had just turned 16 at the time) and as the primary Black male character on the show I had a natural affinity for him.  Yet it was clear, at least to me, that the character or perhaps Ray were gay—this in an era when there were only a handful of gay characters on network television.  As a 16-Black kid from the Bronx, who was regularly “queered” because of my choice of clothing and the way I spoke—which was read amongst some of my Black male peers as both too soft and also too White (this was the era of the Preppie)—something about Leroy always resonated to me.  It was fitting that he would be one of the primary inspirations for the book and my own grappling with illegibility.

 

Given the harsh realities confronting many black men in this country, why should we be concerned with popular representations of black masculinities? In other words, what relationship are you positing between the constraints experienced by black men and the cultural construction of black masculinity?

As someone whose academic training is in Cultural Studies, I’m always concerned about whether my work addresses (in any way) the real crises being faced by young Black men in particularly.  Whether we’re looking at sports, the criminal justice system or even national politics, it’s clear that so many perceptions of Black masculinity are framed by media depictions of Black men and boys.  Hoping my work is but one intervention, poised to acknowledge the range of Black masculinities and also deconstructing (on some level) the most visible images of Black masculinity.  I think there is real connection between the limited view of Black masculinity available in US media and the limitations placed on Black men and boys in their everyday lives.

 

What motivated the choice of these particular case studies? What do these performers and characters, individually and collectively, help us to see about popular representations of black masculinity?

Virtually all the choices I make in the book with regard to case studies, represent figures that I had some personal affinity to. In the case of “Leroy” or Avery Brooks, they really were figures that impacted how I viewed Black masculinity as a younger man.  It was that affinity to Brooks’ “Hawk” that made Idris Elba’s “Stringer Bell” legible to me.  In the case of Luther Vandross and Jay Z, as a fan who had consumed so much of their art, they allowed the opportunity to do the kind of close readings that I wanted to do.  And admittedly, there are any number of other figures I wanted to bring into the mix—Kanye West, Erik LaSalle’s character on ER (though that will show up in a later project), Rob Brown 16-year-old character in Finding Forrester, and a whole host of “Queer” Soul and Gospel (which will also show up in another project)—but I’d still be working on the book, LOL.  What I hope I have presented is just an opening, for more work to be done, in terms of thinking about the publicness of Black masculinity.  In that regard looking forward to new books from Jeffrey McCune and C. Riley Snorton.

 

 Mark Anthony Neal is Professor of African and African American Studies at Duke University. He is the author of five books, What the Music Said: Black Popular Music and Black Public Culture (1998), Soul Babies: Black Popular Culture and the Post-Soul Aesthetic (2002), Songs in the Keys of Black Life: A Rhythm and Blues Nation (2003), New Black Man: Rethinking Black Masculinity (2005) and most recently, Looking for Leroy: Illegible Black Masculinities (2013).  He is the host of the weekly webcast Left of Black.

A Meme Is a Terrible Thing to Waste: An Interview with Limor Shifman (Part Three)

Discussion of the internet is often polarized between those who stress the personalized or individualistic nature of net culture and those who see the network as a form of collective behavior. How might the idea of the meme clarify this discussion?

 

I think that the idea of internet memes is so powerful precisely because it bridges these two perceptions. While internet memes are all about individuals creating content, they are also all about individuals creating content with awareness of each other. Memes not only involve pervasive mimicry, they are also based on intense collaborative work and complex multi-participant choreographies. Moreover, studies conducted by Ryan Milner, Assaf Nissenbaum and Kate Miltner show that memes function as a type of cultural capital: knowledge about memes and the "right" ways to use them have become a marker of membership in some communities. In these contexts the duality of being both an individual and a part of a community is flagged on a daily basis: community members are expected to be original, but not too original, when creating memes.

 

Throughout, you place a strong emphasis on the visual nature of the meme as a mode of communication. What do you see as the implications of this shift towards the visual in contemporary net culture?

The implications of the visual turn are pervasive, going way beyond my somewhat narrow emphasis on memes. Within the scope of the book I discuss this issue mainly in the political context. I claim that visual display allows greater integration between politics and pop culture, as it becomes extremely easy to Photoshop the US president’s head on the body of a Jedi knight, for instance. A second implication of the visual nature of internet memes relates to their polysemic potential, that is, their tendency to be open to multiple readings. Whereas in verbal jokes the target of mockery and the scorn expressed towards it are often clear, the openness of visual images and the lack of a clear narrative may invoke contrasting interpretations.  A third implication relates to memes' global spread: Images may potentially cross international borders much more easily than words. However, such international flows still depend on local norms and conversions:  In some cases, images need to be replaced or localized to make sense in new territories. For example, in the book I describe the migration of the American "Successful Black Guy" meme to Israel, which resulted in a local take titled  "Akivathe Humanist Ultra-Orthodox".  I am currently exploring some other implications of this, focusing on photo-based memes. It seems that meme creators subvert some of the fundamental roles traditionally associated with photography, such as the notion of photographs as "windows to reality". But I've just started thinking about these issues so I hope to have more to say in a couple of months…

 

 

Let’s talk a bit about what gets excluded in a meme culture. Are there some groups or individuals who are excluded -- either implicitly or explicitly -- from meme culture? Is it easier to use memes to support dominant frames of reference rather than to challenge existing structures of belief?

This is a crucial issue which I address only briefly in the book. It would certainly appear that many groups and individuals are excluded from meme culture.  Ryan Milner's current work on memes traces some of the racist and misogynist modes of discourse emerging in 4chan and reddit—prominent meme hubs that seem to be governed by white, privileged men.  He shows that both gender and race representations in these websites are dominated by familiar hegemonic stereotypes. The framing of these stereotypes as ironic lulz is used in many cases to whitewash exclusion. At the very same time, Milner notes that at least in relation to gender, misogynistic framings are often resisted and attacked by many participants.  It is extremely important to continue thinking about these issues and broaden our scope of investigation beyond the major meme hubs. Phenomena such as "Shit X says", which generated heated debates about sensitive issues, may constitute interesting cases for further research.

My main assertion in the book is that we should take memes seriously. And doing that also means – to a large extent – critically examining the power dynamics that constitute memes and that are constituted by them.

 Limor Shifman is a Senior Lectureer at the Department of Communication and Journalism, the Hebrew University of Jerusalem.  She is the author of Memes in Digital Culture (MIT Press, 2013) and Televised Humor and Social Cleavages in Israel (Magness Press, 2008 [in Hebrew]). Her work focuses on the intertwining of three fields: communication technologies, popular culture and the social construction of humor. Shifman's journal articles explore phenomena such as internet-based humor about gender, politics and ethnicity; jokes and user-generated globalization; and memetic YouTube videos.

 

A Meme Is a Terrible Thing to Waste: An Interview with Limor Shifman (Part Two)

What motivates people to participate in a memetic culture, either in terms of generating new meme content or simply passing along content that has been framed in terms of a meme?

With regards to generating new content, I believe that three main types of motivation are at play—economic, social and cultural. The economic logic behind meme creation relates to the attention economy governing contemporary societies. In short, it claims that the most valuable resource in the information era is not information but the attention people pay to it. Creating memes seems to work well in this kind of economy: an emulation of a famous video may get attention because it will appear in YouTube’s suggestions bar or pop up as a highly relevant search result when one is looking for the original video. The second, social logic of meme creation can be related to what Barry Wellman and others describe as "networked individualism." On the one hand, by uploading a self-made video or a Photoshopped image people are able to express their individuality: they signify that they are digitally literate, unique, and creative. On the other hand, the text that they upload often relates to a common, widely shared memetic video, image, or formula. Through this referencing, people simultaneously construct their individuality and their affiliation with a larger community. Finally, the cultural logic of meme creation suggests that it actually represents the continuation of norms that are rooted in the history of pop culture genres and fan cultures, as you discuss extensively in "Textual Poachers" and subsequent works.

I think that the second logic – the social one – is also extremely important when passing along content that has been framed as a "meme". Spreading a meme signifies that someone is "in the know", thus reflecting positively upon her personality and (often) perceived sense of humor. 

While there is a tendency to think of the content of memes as trivial or playful, there have also been some powerful examples where memes were used in the service of political speech -- Pepperspray Cop and Binders of Women come to mind as examples from your book. Often, the same meme may blur the lines between entertainment and critical commentary.  In my essay, "Photoshop for Democracy," I argued that such remixes might function as the people's editorial cartoons, offering vivid and memorable representations of complex issues which broaden the language through which we discuss politics. Is this a legitimate description of what you've observed in terms of looking at memes as a form of political participation? Are there risks involved in the simplification of ideas required to produce an effective meme?

Your argument about remixes as the people's editorial cartoons is absolutely pertinent to the ways memes function as forms of political participation. The main new element that has been added in recent years, with the labeling of many of these Photoshopped images as "memes", relates to our previous discussion about meme genres. The tendency to create memes in particular formats turns memes into powerful bridges between the personal and the political: people express their personal opinions while consciously joining larger pleas or patterns. A striking example of this quality is the "We are the 99 Percent" meme. Born out of the Occupy Wall Street movement, it featured an individual holding a handwritten text depicting his or her gloomy story, leading to the shared motto, "I am the 99 percent." This combination of repetition and variation conveyed the message that people's miseries are not just personal problems: they stem from systemic economic and political illnesses.

As to your second question about risks—I believe that simplification is indeed a problem, yet what worries me more is the depoliticization of many memes, which come into the world as pointed political commentaries yet at some point turn into fluffy balls of amusement. For instance, alongside the political versions of the Pepper Spray Cop meme (featuring, for instance, officer Pike pepper-spraying iconic American symbols such as George Washington crossing the Delaware or the Constitution itself), other versions presented him spraying figures who are perceived as annoying, such as Keyboard Cat or Rebecca Black. In such instances, the original meaning of the meme as critical of Pike would appear to be reversed.

You make a distinction between virals and memes in the book. Explain. Why do you think these terms are so often conflated in popular discourse on the internet?

 The main feature that separates memes from virals, in my view, relates to variability:

while the viral mostly comprises a single cultural unit that propagates in many copies,  an internet meme is always a collection of texts. Therefore, a video such as "Leave Britney Alone" can be depicted as a viral video that spawned user-generated engagement and thus became part of an internet meme. Even so, this example shows that the border between memes and virals is fuzzy: Indeed, many memes started out as viral photos or videos.  This fuzziness is perhaps the reason for the constant conflation between the terms and the tendency among many people to use them interchangeably.  But I still think that even if the borderline is murky this differentiation is important: the simple act of "forwarding" or "sharing" is not the same as more creative modes of engagement with content. Moreover, the motivations associated with these two forms are not the same: the factors that lead us to share content are not the same as those that lead us to recreate or remix it.  In the book I chart some of these motivational differences, but I believe that much more work should be invested in this direction.

Limor Shifman is a Senior Lectureer at the Department of Communication and Journalism, the Hebrew University of Jerusalem.  She is the author of Memes in Digital Culture (MIT Press, 2013) and Televised Humor and Social Cleavages in Israel (Magness Press, 2008 [in Hebrew]). Her work focuses on the intertwining of three fields: communication technologies, popular culture and the social construction of humor. Shifman's journal articles explore phenomena such as internet-based humor about gender, politics and ethnicity; jokes and user-generated globalization; and memetic YouTube videos.

 

A Meme is a Terrible Thing to Waste: An Interview with Limor Shifman (Part One)

I have to be honest that the concept of meme is one which sets my teeth on edge. Sam Ford, Joshua Green and I spent a fair chunk of time in our book, Spreadable Media: Creating Meaning and Value in a Networked Culture, seeking to deconstruct the concept of "viral media" which has become such a common metaphor for thinking about how things circulate in digital culture, and along the way, we side-swipe Richard Dawkins' conception of the meme for many of the same reasons. Sorry, Mr. Dawkins, but I don't buy the concept of culture as "self-replicating": such a concepts feels far too deterministic to me, stripping aside the role of agency at a time when the public is exerting much greater control of the content which spreads across the culture than ever before. So, when I first met Limor Shifman at a conference held last summer by the London School of Economics, she knew I would be a hard sell in terms of the ideas being presented in her new MIT Press book, Memes in Digital Culture, but by the time our first conversation was over, she had largely disarmed my objections. She's done her homework, reviewing previous claims which have been made about memes, and reframing the concept to better reflect the practices that have fascinated many of us about how contemporary digital culture operates.

Her approach is direct, deceptively simple, but surprisingly subtle and nuanced: she recognizes that people are making active and critical choices about what content to pass along to others in their networks, but she also recognizes that they are making tactical decisions about how to design content in order to increase the likelyhood it will circulate beyond their immediate circles. She represents the new generation of digital scholars, who came of age with the net, and have largely absorbed (and thought through) some of the core assumptions shaping its many subcultural communities and their practices.

A part of me remains skeptical that given its historic roots, the term, meme, can be redefined as fully as Shifman wants to do -- or more accurately, as she claims has happened organically as 4 Chan and other net communities have applied it to their own cultural productions. Yet,  I found much of what she wrote in her book convincing and think that this project adds much needed clarity to the conversations around memes, viral media, spreadable media, call it what you wish. If nothing else, her book provides an essential introduction to the ways genres operate in a more participatory culture.

I welcomed the chance to talk through some of these issues with her as part of this interview for my blog.

Let’s start with something basic. :-) How are you defining meme within the context of this book? How does your use of the term differ from the original conception of meme proposed by Richard Dawkins and his followers?

Basic question, complex answer… There is clearly a gap between the meme concept as it was defined by Richard Dawkins back in the 1970s and the term meme as it is used in the context of digital culture.  My aim in this book is not to redefine the meme concept in its general sense, but to suggest a definition for the emergent phenomenon of internet memes. In other words, I limit myself to discussing memes in the digital world. I suggest defining an internet meme as (a) a group of digital items sharing common characteristics of content, form, and/or stance; (b) that were created with awareness of each other; and (c) were circulated, imitated, and transformed via the internet by multiple users. So, for instance, I would treat the numerous versions of "Harlem Shake" as manifestations of one, particularly successful, internet meme. It is important to note that this definition does not equate internet memes with jokes – While many memes are indeed humorous, some of them (such as the "It Gets Better" campaign) are deadly serious.

This definition departs from Dawkins' conception in at least one fundamental way: Instead of depicting the meme as a single cultural unit that has propagated well, I treat memes as groups of content units. My shift from a singular to a plural account of memes derives from the new ways in which they are experienced in the digital age. If in the past individuals were exposed to one meme version at a given time (for instance, heard one version of a joke in a party), nowadays it takes only a couple of mouse clicks to see hundreds of versions of any meme imaginable  (try, "Heads in Freezers", for instance J ). Thus, memes are now present in the public sphere not as sporadic entities but as enormous groups of texts and images.

 

If you are going to change Dawkins’ original formulation so dramatically, what is the continued use value of the concept?

The first answer to this question is that the term meme is a great meme. While widely disputed in academia, the concept has been enthusiastically picked up by internet users. It is flagged on a daily basis by numerous people, who describe what they do on the internet as creating, spreading or sharing "memes".

But there is also a deeper rationale for using this term. I think that internet users are on to something. There is a fundamental compatibility between the term "meme", as Dawkins formulated it, and the way contemporary participatory culture works. I describe this compatibility as incorporating three dimensions.

First, memes can be described as cultural information that passes along from person to person, yet gradually scales into a shared social phenomenon. This attribute is highly congruent with the workings of contemporary participatory culture. Platforms such as YouTube, Twitter or Facebook are based on content that is spread by individuals through their social networks and may scale up to mass levels within hours.  Moreover – the basic act of "sharing" information (or spreading memes) has become – as Nicholas John suggests in recent articles – a fundamental part of what participants experience as the digital sphere.

Second, memes reproduce by various means of repackaging or imitation: people become aware of memes, process them, and then “repackage” them in order to pass them along to others. While repackaging is not absolutely necessary on the internet (people can spread content as is), a quick look around reveals that people do choose to create their own versions of internet memes, and in startling volumes. People repackage either through mimicry (the recreation of a specific text by other people), or remix (technology-based manipulations of content, such as Photoshopping).

Finally, memes diffuse through competition and selection.  While processes of cultural selection are ancient, digital media allow us to trace the spread and evolution of memes in unprecedented ways. Moreover, meta-information about processes of competition and selection (for instance "like" or "view count" numbers)  is increasingly becoming a visible and influential part of the process itself: People take it into consideration before they decide to remake a video or Photoshop a political photo. In short, while the meme concept is far from perfect, it encapsulates some fundamental aspects of digital culture, and as such, I find it of great value.

In Spreadable Media, we make an argument against viral media -- and by extension, some hard versions of meme theory -- for their reliance on ideas of “self-replicating culture” which strip aside the collective and individual agency involved in generating and circulating memes. What roles does cultural agency play in your analysis of memes?

I could not agree more with the assertion underpinning your question. In my opinion, the problem is not with the meme concept itself, but with some of the ways in which it has been used, and especially those that undermine the role of agency in the process of memetic diffusion. In this regard, the argument that I develop in book largely follows the criticism that you raise in Spreadable Media. I call for researchers to jettison some of the excess baggage that the term has accumulated throughout the years, and to look at memes as cultural building blocks that are articulated and diffused by active human agents. This does not mean that people do not live in social and cultural worlds that constraint them – of course they do. Yet what drives processes of cultural diffusion is not the "mysterious" power of memes but the webs of meanings and structures people build around them. 

 

Part of what I really value in your account is your stress on remixing and intertextuality within meme culture. As with all remixed culture, there’s a tendency for some to dismiss the lack of originality and “creativity” involved, yet you see these cultural practices as generative. Why is it significant that these shared genres or reference points keep recurring across a range of different communities and networks?

I'm glad that you raise this issue as I find it fundamental to the way that memes work. While people are completely free to create almost any form of content, in practice most of them choose to work within the borders of existing meme genres. This ostensive rigidity may in fact have an important social function: following shared pathways for meme production is vital for creating a sense of communality in a fragmented world. Moreover, these emergent recurring patterns – or "meme genres" – often reflect contemporary social and cultural logics in unexpected and interesting ways. Let's take, for instance, the "Stock Character Macros" genre: a set of memes featuring images of characters that represent stereotypical behaviors accompanied by funny captions.  This list of characters includes, for example, “Scumbag Steve” (who always acts in unethical, irresponsible, and anti-social ways) and his antithesis, “Good Guy Greg” (who always tries to help, even if it brings him harm); “Success Kid” (a baby with a with a self-satisfied grin, accompanied by a caption that describes a situation that has worked out better than expected); and “Successful Black Man” (who comically subverts racist assumptions about him by acting like a member of the middle class bourgeoisie). While each of these memes may be of interest in its own right, it is their combination —or the emergent map of stock characters that represent exaggerated forms of behavior—that may tell us something interesting about contemporary digital culture.

Limor Shifman is a Senior Lectureer at the Department of Communication and Journalism, the Hebrew University of Jerusalem.  She is the author of Memes in Digital Culture (MIT Press, 2013) and Televised Humor and Social Cleavages in Israel (Magness Press, 2008 [in Hebrew]). Her work focuses on the intertwining of three fields: communication technologies, popular culture and the social construction of humor. Shifman's journal articles explore phenomena such as internet-based humor about gender, politics and ethnicity; jokes and user-generated globalization; and memetic YouTube videos.